Fix the rest of #4 derp

This commit is contained in:
Colormatic
2024-01-08 11:58:14 -08:00
committed by GitHub
parent 01ff47493c
commit a1729c1cd5

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@ -136,7 +136,7 @@ func handle_state(moving):
enter_normal_state() enter_normal_state()
elif sprint_mode == 1: elif sprint_mode == 1:
if moving: if moving:
if Input.is_action_just_pressed("sprint"): if Input.is_action_just_pressed(SPRINT):
match state: match state:
"normal": "normal":
enter_sprint_state() enter_sprint_state()
@ -153,7 +153,7 @@ func handle_state(moving):
elif state == "crouching" and !$CrouchCeilingDetection.is_colliding(): elif state == "crouching" and !$CrouchCeilingDetection.is_colliding():
enter_normal_state() enter_normal_state()
elif crouch_mode == 1: elif crouch_mode == 1:
if Input.is_action_just_pressed("crouch"): if Input.is_action_just_pressed(CROUCH):
match state: match state:
"normal": "normal":
enter_crouch_state() enter_crouch_state()
@ -174,7 +174,6 @@ func enter_crouch_state():
state = "crouching" state = "crouching"
speed = crouch_speed speed = crouch_speed
func enter_sprint_state(): func enter_sprint_state():
#print("entering sprint state") #print("entering sprint state")
var prev_state = state var prev_state = state