Fix for #8
This commit is contained in:
@ -52,6 +52,7 @@ extends CharacterBody3D
|
||||
@export var continuous_jumping : bool = true
|
||||
@export var view_bobbing : bool = true
|
||||
@export var jump_animation : bool = true
|
||||
@export var pausing_enabled : bool = true
|
||||
|
||||
# Member variables
|
||||
var speed : float = base_speed
|
||||
@ -81,6 +82,34 @@ func _ready():
|
||||
HEADBOB_ANIMATION.play("RESET")
|
||||
JUMP_ANIMATION.play("RESET")
|
||||
CROUCH_ANIMATION.play("RESET")
|
||||
|
||||
check_controls()
|
||||
|
||||
func check_controls(): # If you add a control, you might want to add a check for it here.
|
||||
if !InputMap.has_action(JUMP):
|
||||
push_error("No control mapped for jumping. Please add an input map control. Disabling jump.")
|
||||
jumping_enabled = false
|
||||
if !InputMap.has_action(LEFT):
|
||||
push_error("No control mapped for move left. Please add an input map control. Disabling movement.")
|
||||
immobile = true
|
||||
if !InputMap.has_action(RIGHT):
|
||||
push_error("No control mapped for move right. Please add an input map control. Disabling movement.")
|
||||
immobile = true
|
||||
if !InputMap.has_action(FORWARD):
|
||||
push_error("No control mapped for move forward. Please add an input map control. Disabling movement.")
|
||||
immobile = true
|
||||
if !InputMap.has_action(BACKWARD):
|
||||
push_error("No control mapped for move backward. Please add an input map control. Disabling movement.")
|
||||
immobile = true
|
||||
if !InputMap.has_action(PAUSE):
|
||||
push_error("No control mapped for move pause. Please add an input map control. Disabling pausing.")
|
||||
pausing_enabled = false
|
||||
if !InputMap.has_action(CROUCH):
|
||||
push_error("No control mapped for crouch. Please add an input map control. Disabling crouching.")
|
||||
crouch_enabled = false
|
||||
if !InputMap.has_action(SPRINT):
|
||||
push_error("No control mapped for sprint. Please add an input map control. Disabling sprinting.")
|
||||
sprint_enabled = false
|
||||
|
||||
|
||||
func change_reticle(reticle):
|
||||
@ -283,11 +312,12 @@ func _process(delta):
|
||||
status += " in the air"
|
||||
$UserInterface/DebugPanel.add_property("State", status, 4)
|
||||
|
||||
if Input.is_action_just_pressed(PAUSE):
|
||||
if Input.mouse_mode == Input.MOUSE_MODE_CAPTURED:
|
||||
Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
|
||||
elif Input.mouse_mode == Input.MOUSE_MODE_VISIBLE:
|
||||
Input.mouse_mode = Input.MOUSE_MODE_CAPTURED
|
||||
if pausing_enabled:
|
||||
if Input.is_action_just_pressed(PAUSE):
|
||||
if Input.mouse_mode == Input.MOUSE_MODE_CAPTURED:
|
||||
Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
|
||||
elif Input.mouse_mode == Input.MOUSE_MODE_VISIBLE:
|
||||
Input.mouse_mode = Input.MOUSE_MODE_CAPTURED
|
||||
|
||||
HEAD.rotation.x = clamp(HEAD.rotation.x, deg_to_rad(-90), deg_to_rad(90))
|
||||
|
||||
|
Reference in New Issue
Block a user