From f41661816a43dd0f4e3496cb6179c0768c6135d1 Mon Sep 17 00:00:00 2001 From: Colormatic <118028926+ColormaticStudios@users.noreply.github.com> Date: Mon, 9 Oct 2023 11:58:52 -0700 Subject: [PATCH] Create README.md --- README.md | 14 ++++++++++++++ 1 file changed, 14 insertions(+) create mode 100644 README.md diff --git a/README.md b/README.md new file mode 100644 index 0000000..debcda5 --- /dev/null +++ b/README.md @@ -0,0 +1,14 @@ +## Runic in [Godot Engine](https://godotengine.org) + +Runic is a multiplayer 2D survival game with a simple vector art style. The premise is to collect resources and build structures. It is ~~a ripoff of~~ inspired by Moomoo.io. + +I plan to add a magic system with tomes and runes, thus the name. + +I also plan to add a crafting system similar to Terraria, where you get close to the necessary crafting table to craft an item in a menu. You can craft tools, walls, and other objects. + +As of yet, multiplayer has not been implemented. I plan on using Godot Engine's own high level multiplayer API. + +This game was originally made in basic Javascript as a learning opportunity, but it was too time consuming to roll new things out so I'm porting it to Godot. I already learned what I needed to learn, so this is just to keep the project alive. You can find the Javascript version here: +[client repo](https://github.com/ColormaticStudios/runic-client) +[server repo](https://github.com/ColormaticStudios/runic-server) +[engine repo](https://github.com/ColormaticStudios/cantriip)