In-editor tools module
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23
README.md
23
README.md
@ -11,14 +11,16 @@ Some parts came from StayAtHomeDev's FPS tutorial. You can find that [here](http
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Move with WASD, space to jump, shift to sprint, C to crouch.
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**FEATURES:**
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- In-air momentum
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- Motion smoothing
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- FOV smoothing
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- Movement animations
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- Crouching
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- Sprinting
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- 2 crosshairs/reticles, one is animated (more to come?)
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- Controller/GamePad support (enabled through code, see wiki)
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- Extremely configurable
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- In-air momentum
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- Motion smoothing
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- FOV smoothing
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- Movement animations
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- Crouching
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- Sprinting
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- 2 crosshairs/reticles, one is animated (more to come?)
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- Controller/GamePad support (enabled through code, see wiki)
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- In-editor tools (enable editable children to use)
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If you make a cool game with this addon, I would love to hear about it!
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@ -54,3 +56,8 @@ Use the `change_reticle` function on the character.
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- Remove the script from the reticle and create a new one. (for some reason you have to do this)
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- Edit the reticle to your needs.
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- Follow the "how to change reticles" directions to use it.
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**How to use the editor tools:**
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- Enable editable children on the `CharacterBody` node
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- Use the options in the Properties tab to change things
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- These changes apply in runtime as well
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