Add initial head rotation (fix for issue #5)
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@ -123,7 +123,6 @@ shape = SubResource("CapsuleShape3D_uy03j")
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0)
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[node name="Camera" type="Camera3D" parent="Head"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
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[node name="camera_animation" type="AnimationPlayer" parent="Head"]
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libraries = {
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