VERSION 2 HAS ARRIVED!
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49
test_world.tscn
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49
test_world.tscn
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[gd_scene load_steps=9 format=3 uid="uid://cs4drhmc1bql5"]
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[ext_resource type="PackedScene" uid="uid://cc1m2a1obsyn4" path="res://addons/fpc/character.tscn" id="1_e18vq"]
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[sub_resource type="Gradient" id="Gradient_ur0vy"]
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colors = PackedColorArray(0, 0.476245, 0.0193456, 1, 0.360494, 0.612721, 0.119744, 1)
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[sub_resource type="FastNoiseLite" id="FastNoiseLite_jd3pw"]
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frequency = 0.005
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[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_7akuf"]
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width = 1024
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height = 1024
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in_3d_space = true
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color_ramp = SubResource("Gradient_ur0vy")
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noise = SubResource("FastNoiseLite_jd3pw")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_67ysu"]
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albedo_texture = SubResource("NoiseTexture2D_7akuf")
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[sub_resource type="PhysicalSkyMaterial" id="PhysicalSkyMaterial_edcox"]
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ground_color = Color(0.160784, 0.815686, 0.905882, 1)
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[sub_resource type="Sky" id="Sky_2iust"]
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sky_material = SubResource("PhysicalSkyMaterial_edcox")
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[sub_resource type="Environment" id="Environment_20rw3"]
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background_mode = 2
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sky = SubResource("Sky_2iust")
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tonemap_mode = 1
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ssao_enabled = true
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[node name="test_world" type="Node3D"]
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[node name="character" parent="." instance=ExtResource("1_e18vq")]
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[node name="CSGBox3D" type="CSGBox3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.5, 0)
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use_collision = true
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size = Vector3(10, 1, 10)
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material = SubResource("StandardMaterial3D_67ysu")
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource("Environment_20rw3")
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[node name="sun" type="DirectionalLight3D" parent="."]
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transform = Transform3D(0.87959, -0.436605, 0.188936, 0, 0.397148, 0.917755, -0.475732, -0.807248, 0.349328, 0, 0, 0)
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light_energy = 4.0
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shadow_enabled = true
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