Revise the printing colour framework so that we can explicitly

request either of hatching or halftoning, and also choose which to
supply as a fallback when printing in colour.

[originally from svn r7976]
This commit is contained in:
Simon Tatham
2008-04-07 17:13:29 +00:00
parent 30da25262d
commit 0564211167
9 changed files with 172 additions and 105 deletions

View File

@ -1991,7 +1991,7 @@ black; if \c{grey} is 1, the colour is white.
\S{print-grey-colour} \cw{print_grey_colour()}
\c int print_grey_colour(drawing *dr, int hatch, float grey);
\c int print_grey_colour(drawing *dr, float grey);
This function allocates a colour index for a grey-scale colour
during printing.
@ -1999,18 +1999,17 @@ during printing.
\c{grey} may be any number between 0 (black) and 1 (white); for
example, 0.5 indicates a medium grey.
If printing in black and white only, the \c{grey} value will not be
used; instead, regions shaded in this colour will be hatched with
parallel lines. The \c{hatch} parameter defines what type of
hatching should be used in place of this colour:
The chosen colour will be rendered to the limits of the printer's
halftoning capability.
\dt \cw{HATCH_SOLID}
\S{print-hatched-colour} \cw{print_hatched_colour()}
\dd In black and white, this colour will be replaced by solid black.
\c int print_hatched_colour(drawing *dr, int hatch);
\dt \cw{HATCH_CLEAR}
\dd In black and white, this colour will be replaced by solid white.
This function allocates a colour index which does not represent a
literal \e{colour}. Instead, regions shaded in this colour will be
hatched with parallel lines. The \c{hatch} parameter defines what
type of hatching should be used in place of this colour:
\dt \cw{HATCH_SLASH}
@ -2039,29 +2038,59 @@ vertical lines.
\dd This colour will be hatched by criss-crossing diagonal lines.
Colours defined to use hatching may not be used for drawing lines;
they may only be used for filling areas. That is, they may be used
as the \c{fillcolour} parameter to \cw{draw_circle()} and
Colours defined to use hatching may not be used for drawing lines or
text; they may only be used for filling areas. That is, they may be
used as the \c{fillcolour} parameter to \cw{draw_circle()} and
\cw{draw_polygon()}, and as the colour parameter to
\cw{draw_rect()}, but may not be used as the \c{outlinecolour}
parameter to \cw{draw_circle()} or \cw{draw_polygon()}, or with
\cw{draw_line()}.
\cw{draw_line()} or \cw{draw_text()}.
\S{print-rgb-colour} \cw{print_rgb_colour()}
\S{print-rgb-mono-colour} \cw{print_rgb_mono_colour()}
\c int print_rgb_colour(drawing *dr, int hatch,
\c float r, float g, float b);
\c int print_rgb_mono_colour(drawing *dr, float r, float g,
\c float b, float grey);
This function allocates a colour index for a fully specified RGB
colour during printing.
\c{r}, \c{g} and \c{b} may each be anywhere in the range from 0 to 1.
If printing in black and white only, these values will not be used;
instead, regions shaded in this colour will be hatched with parallel
lines. The \c{hatch} parameter defines what type of hatching should
be used in place of this colour; see \k{print-grey-colour} for its
definition.
If printing in black and white only, these values will be ignored,
and either pure black or pure white will be used instead, according
to the \q{grey} parameter. (The fallback colour is the same as the
one which would be allocated by \cw{print_mono_colour(grey)}.)
\S{print-rgb-grey-colour} \cw{print_rgb_grey_colour()}
\c int print_rgb_grey_colour(drawing *dr, float r, float g,
\c float b, float grey);
This function allocates a colour index for a fully specified RGB
colour during printing.
\c{r}, \c{g} and \c{b} may each be anywhere in the range from 0 to 1.
If printing in black and white only, these values will be ignored,
and a shade of grey given by the \c{grey} parameter will be used
instead. (The fallback colour is the same as the one which would be
allocated by \cw{print_grey_colour(grey)}.)
\S{print-rgb-hatched-colour} \cw{print_rgb_hatched_colour()}
\c int print_rgb_hatched_colour(drawing *dr, float r, float g,
\c float b, float hatched);
This function allocates a colour index for a fully specified RGB
colour during printing.
\c{r}, \c{g} and \c{b} may each be anywhere in the range from 0 to 1.
If printing in black and white only, these values will be ignored,
and a form of cross-hatching given by the \c{hatch} parameter will
be used instead; see \k{print-hatched-colour} for the possible
values of this parameter. (The fallback colour is the same as the
one which would be allocated by \cw{print_hatched_colour(hatch)}.)
\S{print-line-width} \cw{print_line_width()}
@ -2395,20 +2424,27 @@ the front end.
\S{drawing-print-get-colour} \cw{print_get_colour()}
\c void print_get_colour(drawing *dr, int colour, int *hatch,
\c float *r, float *g, float *b)
\c void print_get_colour(drawing *dr, int colour, int printincolour,
\c int *hatch, float *r, float *g, float *b)
This function is called by the implementations of the drawing API
functions when they are called in a printing context. It takes a
colour index as input, and returns the description of the colour as
requested by the back end.
\c{*r}, \c{*g} and \c{*b} are filled with the RGB values of the
desired colour if printing in colour.
\c{printincolour} is \cw{TRUE} iff the implementation is printing in
colour. This will alter the results returned if the colour in
question was specified with a black-and-white fallback value.
\c{*hatch} is filled with the type of hatching (or not) desired if
printing in black and white. See \k{print-grey-colour} for details
of the values this integer can take.
If the colour should be rendered by hatching, \c{*hatch} is filled
with the type of hatching desired. See \k{print-grey-colour} for
details of the values this integer can take.
If the colour should be rendered as solid colour, \c{*hatch} is
given a negative value, and \c{*r}, \c{*g} and \c{*b} are filled
with the RGB values of the desired colour (if printing in colour),
or all filled with the grey-scale value (if printing in black and
white).
\C{midend} The API provided by the mid-end

View File

@ -33,7 +33,9 @@
struct print_colour {
int hatch;
int hatch_when; /* 0=never 1=only-in-b&w 2=always */
float r, g, b;
float grey;
};
struct drawing {
@ -199,17 +201,27 @@ void print_end_doc(drawing *dr)
dr->api->end_doc(dr->handle);
}
void print_get_colour(drawing *dr, int colour, int *hatch,
float *r, float *g, float *b)
void print_get_colour(drawing *dr, int colour, int printing_in_colour,
int *hatch, float *r, float *g, float *b)
{
assert(colour >= 0 && colour < dr->ncolours);
*hatch = dr->colours[colour].hatch;
*r = dr->colours[colour].r;
*g = dr->colours[colour].g;
*b = dr->colours[colour].b;
if (dr->colours[colour].hatch_when == 2 ||
(dr->colours[colour].hatch_when == 1 && !printing_in_colour)) {
*hatch = dr->colours[colour].hatch;
} else {
*hatch = -1;
if (printing_in_colour) {
*r = dr->colours[colour].r;
*g = dr->colours[colour].g;
*b = dr->colours[colour].b;
} else {
*r = *g = *b = dr->colours[colour].grey;
}
}
}
int print_rgb_colour(drawing *dr, int hatch, float r, float g, float b)
static int print_generic_colour(drawing *dr, float r, float g, float b,
float grey, int hatch, int hatch_when)
{
if (dr->ncolours >= dr->coloursize) {
dr->coloursize = dr->ncolours + 16;
@ -217,21 +229,42 @@ int print_rgb_colour(drawing *dr, int hatch, float r, float g, float b)
struct print_colour);
}
dr->colours[dr->ncolours].hatch = hatch;
dr->colours[dr->ncolours].hatch_when = hatch_when;
dr->colours[dr->ncolours].r = r;
dr->colours[dr->ncolours].g = g;
dr->colours[dr->ncolours].b = b;
dr->colours[dr->ncolours].grey = grey;
return dr->ncolours++;
}
int print_grey_colour(drawing *dr, int hatch, float grey)
{
return print_rgb_colour(dr, hatch, grey, grey, grey);
}
int print_mono_colour(drawing *dr, int grey)
{
return print_rgb_colour(dr, grey ? HATCH_CLEAR : HATCH_SOLID,
grey, grey, grey);
return print_generic_colour(dr, grey, grey, grey, grey, -1, 0);
}
int print_grey_colour(drawing *dr, float grey)
{
return print_generic_colour(dr, grey, grey, grey, grey, -1, 0);
}
int print_hatched_colour(drawing *dr, int hatch)
{
return print_generic_colour(dr, 0, 0, 0, 0, hatch, 2);
}
int print_rgb_mono_colour(drawing *dr, float r, float g, float b, int grey)
{
return print_generic_colour(dr, r, g, b, grey, -1, 0);
}
int print_rgb_grey_colour(drawing *dr, float r, float g, float b, float grey)
{
return print_generic_colour(dr, r, g, b, grey, -1, 0);
}
int print_rgb_hatched_colour(drawing *dr, float r, float g, float b, int hatch)
{
return print_generic_colour(dr, r, g, b, 0, hatch, 1);
}
void print_line_width(drawing *dr, int width)

View File

@ -3252,9 +3252,9 @@ static void game_print(drawing *dr, game_state *state, int sz)
game_drawstate ads, *ds = &ads;
ds->tilesize = sz;
white = print_grey_colour(dr, HATCH_CLEAR, 1.0F);
black = print_grey_colour(dr, HATCH_SOLID, 0.0F);
blackish = print_grey_colour(dr, HATCH_X, 0.5F);
white = print_mono_colour(dr, 1);
black = print_mono_colour(dr, 0);
blackish = print_hatched_colour(dr, HATCH_X);
/*
* Get the completion information.

5
map.c
View File

@ -2977,8 +2977,9 @@ static void game_print(drawing *dr, game_state *state, int tilesize)
ink = print_mono_colour(dr, 0);
for (i = 0; i < FOUR; i++)
c[i] = print_rgb_colour(dr, map_hatching[i], map_colours[i][0],
map_colours[i][1], map_colours[i][2]);
c[i] = print_rgb_hatched_colour(dr, map_colours[i][0],
map_colours[i][1], map_colours[i][2],
map_hatching[i]);
coordsize = 0;
coords = NULL;

View File

@ -27,8 +27,13 @@ void blitter_free(drawing *dr, blitter *bl) {}
void blitter_save(drawing *dr, blitter *bl, int x, int y) {}
void blitter_load(drawing *dr, blitter *bl, int x, int y) {}
int print_mono_colour(drawing *dr, int grey) { return 0; }
int print_grey_colour(drawing *dr, int hatch, float grey) { return 0; }
int print_rgb_colour(drawing *dr, int hatch, float r, float g, float b)
int print_grey_colour(drawing *dr, float grey) { return 0; }
int print_hatched_colour(drawing *dr, int hatch) { return 0; }
int print_rgb_mono_colour(drawing *dr, float r, float g, float b, int grey)
{ return 0; }
int print_rgb_grey_colour(drawing *dr, float r, float g, float b, float grey)
{ return 0; }
int print_rgb_hatched_colour(drawing *dr, float r, float g, float b, int hatch)
{ return 0; }
void print_line_width(drawing *dr, int width) {}
void midend_supersede_game_desc(midend *me, char *desc, char *privdesc) {}

34
ps.c
View File

@ -35,12 +35,13 @@ static void ps_fill(psdata *ps, int colour)
int hatch;
float r, g, b;
print_get_colour(ps->drawing, colour, &hatch, &r, &g, &b);
print_get_colour(ps->drawing, colour, ps->colour, &hatch, &r, &g, &b);
if (ps->colour) {
ps_printf(ps, "%g %g %g setrgbcolor fill\n", r, g, b);
} else if (hatch == HATCH_SOLID || hatch == HATCH_CLEAR) {
ps_printf(ps, "%d setgray fill\n", hatch == HATCH_CLEAR);
if (hatch < 0) {
if (ps->colour)
ps_printf(ps, "%g %g %g setrgbcolor fill\n", r, g, b);
else
ps_printf(ps, "%g setgray fill\n", r);
} else {
/* Clip to the region. */
ps_printf(ps, "gsave clip\n");
@ -77,20 +78,17 @@ static void ps_setcolour_internal(psdata *ps, int colour, char *suffix)
int hatch;
float r, g, b;
print_get_colour(ps->drawing, colour, &hatch, &r, &g, &b);
print_get_colour(ps->drawing, colour, ps->colour, &hatch, &r, &g, &b);
if (ps->colour) {
if (r != g || r != b)
ps_printf(ps, "%g %g %g setrgbcolor%s\n", r, g, b, suffix);
else
ps_printf(ps, "%g setgray%s\n", r, suffix);
} else {
/*
* Stroking in hatched colours is not permitted.
*/
assert(hatch == HATCH_SOLID || hatch == HATCH_CLEAR);
ps_printf(ps, "%d setgray%s\n", hatch == HATCH_CLEAR, suffix);
}
/*
* Stroking in hatched colours is not permitted.
*/
assert(hatch < 0);
if (ps->colour)
ps_printf(ps, "%g %g %g setrgbcolor%s\n", r, g, b, suffix);
else
ps_printf(ps, "%g setgray%s\n", r, suffix);
}
static void ps_setcolour(psdata *ps, int colour)

View File

@ -110,14 +110,12 @@ typedef struct psdata psdata;
#define FONT_VARIABLE 1
/* For printing colours */
#define HATCH_SOLID 0
#define HATCH_CLEAR 1
#define HATCH_SLASH 2
#define HATCH_BACKSLASH 3
#define HATCH_HORIZ 4
#define HATCH_VERT 5
#define HATCH_PLUS 6
#define HATCH_X 7
#define HATCH_SLASH 1
#define HATCH_BACKSLASH 2
#define HATCH_HORIZ 3
#define HATCH_VERT 4
#define HATCH_PLUS 5
#define HATCH_X 6
/*
* Structure used to pass configuration data between frontend and
@ -205,11 +203,15 @@ void print_begin_puzzle(drawing *dr, float xm, float xc,
void print_end_puzzle(drawing *dr);
void print_end_page(drawing *dr, int number);
void print_end_doc(drawing *dr);
void print_get_colour(drawing *dr, int colour, int *hatch,
float *r, float *g, float *b);
void print_get_colour(drawing *dr, int colour, int printing_in_colour,
int *hatch, float *r, float *g, float *b);
int print_mono_colour(drawing *dr, int grey); /* 0==black, 1==white */
int print_grey_colour(drawing *dr, int hatch, float grey);
int print_rgb_colour(drawing *dr, int hatch, float r, float g, float b);
int print_grey_colour(drawing *dr, float grey);
int print_hatched_colour(drawing *dr, int hatch);
int print_rgb_mono_colour(drawing *dr, float r, float g, float b, float mono);
int print_rgb_grey_colour(drawing *dr, float r, float g, float b, float grey);
int print_rgb_hatched_colour(drawing *dr, float r, float g, float b,
int hatch);
void print_line_width(drawing *dr, int width);
/*

2
solo.c
View File

@ -3719,7 +3719,7 @@ static void game_print(drawing *dr, game_state *state, int tilesize)
*/
if (state->xtype) {
int i;
int xhighlight = print_grey_colour(dr, HATCH_SLASH, 0.90F);
int xhighlight = print_grey_colour(dr, 0.90F);
for (i = 0; i < cr; i++)
draw_rect(dr, BORDER + i*TILE_SIZE, BORDER + i*TILE_SIZE,

View File

@ -398,12 +398,14 @@ static void win_text_colour(frontend *fe, int colour)
if (fe->drawstatus == PRINTING) {
int hatch;
float r, g, b;
print_get_colour(fe->dr, colour, &hatch, &r, &g, &b);
if (fe->printcolour)
SetTextColor(fe->hdc, RGB(r * 255, g * 255, b * 255));
else
SetTextColor(fe->hdc,
hatch == HATCH_CLEAR ? RGB(255,255,255) : RGB(0,0,0));
print_get_colour(fe->dr, colour, fe->printcolour, &hatch, &r, &g, &b);
/*
* Displaying text in hatched colours is not permitted.
*/
assert(hatch < 0);
SetTextColor(fe->hdc, RGB(r * 255, g * 255, b * 255));
} else {
SetTextColor(fe->hdc, fe->colours[colour]);
}
@ -417,14 +419,10 @@ static void win_set_brush(frontend *fe, int colour)
if (fe->drawstatus == PRINTING) {
int hatch;
float r, g, b;
print_get_colour(fe->dr, colour, &hatch, &r, &g, &b);
print_get_colour(fe->dr, colour, fe->printcolour, &hatch, &r, &g, &b);
if (fe->printcolour) {
if (hatch < 0) {
br = CreateSolidBrush(RGB(r * 255, g * 255, b * 255));
} else if (hatch == HATCH_SOLID) {
br = CreateSolidBrush(RGB(0,0,0));
} else if (hatch == HATCH_CLEAR) {
br = CreateSolidBrush(RGB(255,255,255));
} else {
#ifdef _WIN32_WCE
/*
@ -469,18 +467,12 @@ static void win_set_pen(frontend *fe, int colour, int thin)
float r, g, b;
int width = thin ? 0 : fe->linewidth;
print_get_colour(fe->dr, colour, &hatch, &r, &g, &b);
if (fe->printcolour)
pen = CreatePen(PS_SOLID, width,
RGB(r * 255, g * 255, b * 255));
else if (hatch == HATCH_SOLID)
pen = CreatePen(PS_SOLID, width, RGB(0, 0, 0));
else if (hatch == HATCH_CLEAR)
pen = CreatePen(PS_SOLID, width, RGB(255,255,255));
else {
assert(!"This shouldn't happen");
pen = CreatePen(PS_SOLID, 1, RGB(0, 0, 0));
}
print_get_colour(fe->dr, colour, fe->printcolour, &hatch, &r, &g, &b);
/*
* Stroking in hatched colours is not permitted.
*/
assert(hatch < 0);
pen = CreatePen(PS_SOLID, width, RGB(r * 255, g * 255, b * 255));
} else {
pen = fe->pens[colour];
}