From 05938e1f64bccaa7019a2aee48d82092df533362 Mon Sep 17 00:00:00 2001 From: Ian Jackson Date: Fri, 29 Sep 2017 14:29:58 +0100 Subject: [PATCH] tracks: Roughly double the thickness of the "no track" crosses The default of 1/30 is rather thin, and probably wasn't chosen deliberately (since it was just inherited from the default 1-pixel line width, and the preferred tile size). Thicker crosses stand out more and make play easier. Use 1/16 since it's a rounder number than 1/15 :-). Signed-off-by: Ian Jackson --- tracks.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tracks.c b/tracks.c index 1e46236..4d5e7ca 100644 --- a/tracks.c +++ b/tracks.c @@ -1719,7 +1719,7 @@ static void game_changed_state(game_ui *ui, const game_state *oldstate, #define BORDER (TILE_SIZE/8) #define BORDER_WIDTH (max(TILE_SIZE / 32, 1)) -#define LINE_THICK (TILE_SIZE/30) +#define LINE_THICK (TILE_SIZE/16) #define COORD(x) ( (x+1) * TILE_SIZE + BORDER ) #define CENTERED_COORD(x) ( COORD(x) + TILE_SIZE/2 )