mirror of
git://git.tartarus.org/simon/puzzles.git
synced 2025-04-21 16:05:44 -07:00
js: Remove the charCode argument from key()
It hasn't been used in a while.
This commit is contained in:
2
emcc.c
2
emcc.c
@ -262,7 +262,7 @@ void mousemove(int x, int y, int buttons)
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/*
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/*
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* Keyboard handler called from JS.
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* Keyboard handler called from JS.
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*/
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*/
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void key(int keycode, int charcode, const char *key, const char *chr,
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void key(int keycode, const char *key, const char *chr,
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bool shift, bool ctrl)
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bool shift, bool ctrl)
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{
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{
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int keyevent = -1;
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int keyevent = -1;
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@ -311,10 +311,10 @@ function initPuzzle() {
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// the puzzle - so users of this puzzle collection in other media
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// the puzzle - so users of this puzzle collection in other media
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// can indulge their instinct to press ^R for redo, for example,
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// can indulge their instinct to press ^R for redo, for example,
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// without accidentally reloading the page.
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// without accidentally reloading the page.
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key = Module.cwrap('key', 'void', ['number', 'number', 'string',
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key = Module.cwrap('key', 'void', ['number', 'string',
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'string', 'number', 'number']);
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'string', 'number', 'number']);
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onscreen_canvas.onkeydown = function(event) {
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onscreen_canvas.onkeydown = function(event) {
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key(event.keyCode, event.charCode, event.key, event.char,
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key(event.keyCode, event.key, event.char,
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event.shiftKey ? 1 : 0, event.ctrlKey ? 1 : 0);
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event.shiftKey ? 1 : 0, event.ctrlKey ? 1 : 0);
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event.preventDefault();
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event.preventDefault();
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};
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};
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