From 0eb40587eba25100fcd1eb4f2066c2b0816cd7f7 Mon Sep 17 00:00:00 2001 From: Simon Tatham Date: Tue, 7 Jun 2005 19:04:52 +0000 Subject: [PATCH] Another James Harvey patch. This one introduces a new button code called `CURSOR_SELECT', intended for platforms which have a fire button to go with their cursor keys. (Apparently some Palms do.) CURSOR_SELECT is not bound to anything on any of the current three platforms, and therefore no game may rely on it being available. This checkin adds it in Net as a synonym for 'a', the keyboard-based rotate-left command. [originally from svn r5915] --- net.c | 5 +++-- puzzles.h | 1 + 2 files changed, 4 insertions(+), 2 deletions(-) diff --git a/net.c b/net.c index 6143719..cf45340 100644 --- a/net.c +++ b/net.c @@ -1871,10 +1871,11 @@ static game_state *make_move(game_state *state, game_ui *ui, } return state; /* UI activity has occurred */ } else if (button == 'a' || button == 's' || button == 'd' || - button == 'A' || button == 'S' || button == 'D') { + button == 'A' || button == 'S' || button == 'D' || + button == CURSOR_SELECT) { tx = ui->cur_x; ty = ui->cur_y; - if (button == 'a' || button == 'A') + if (button == 'a' || button == 'A' || button == CURSOR_SELECT) button = LEFT_BUTTON; else if (button == 's' || button == 'S') button = MIDDLE_BUTTON; diff --git a/puzzles.h b/puzzles.h index ecb574b..f3aee1a 100644 --- a/puzzles.h +++ b/puzzles.h @@ -43,6 +43,7 @@ enum { CURSOR_DOWN, CURSOR_LEFT, CURSOR_RIGHT, + CURSOR_SELECT, /* made smaller because of 'limited range of datatype' errors. */ MOD_CTRL = 0x1000,