General robustness patch from James Harvey:

- most game_size() functions now work in doubles internally and
   round to nearest, meaning that they have less tendency to try to
   alter a size they returned happily from a previous call
 - couple of fiddly fixes (memory leaks, precautionary casts in
   printf argument lists)
 - midend_deserialise() now constructs an appropriate drawstate,
   which I can't think how I overlooked myself since I _thought_ I
   went through the entire midend structure field by field!

[originally from svn r6041]
This commit is contained in:
Simon Tatham
2005-06-30 09:07:00 +00:00
parent 101324af67
commit 118abb4fc9
9 changed files with 50 additions and 42 deletions

View File

@ -30,7 +30,7 @@ enum {
( ((x) - (BORDER + GUTTER + TILE_SIZE * TLBORDER(d))) / TILE_SIZE )
#define SIZE(d) (2*BORDER + GUTTER + TILE_SIZE * (TLBORDER(d) + (d)))
#define GETTILESIZE(d, w) (w / (2 + TLBORDER(d) + (d)))
#define GETTILESIZE(d, w) ((double)w / (2.0 + (double)TLBORDER(d) + (double)(d)))
#define TOCOORD(d, x) (BORDER + GUTTER + TILE_SIZE * (TLBORDER(d) + (x)))
@ -549,6 +549,7 @@ static char *new_game_desc(game_params *params, random_state *rs,
assert(desc[desclen-1] == '/');
desc[desclen-1] = '\0';
sfree(rowdata);
sfree(grid);
return desc;
}
@ -858,8 +859,8 @@ static char *interpret_move(game_state *state, game_ui *ui, game_drawstate *ds,
if (move_needed) {
char buf[80];
sprintf(buf, "%c%d,%d,%d,%d",
(ui->state == GRID_FULL ? 'F' :
ui->state == GRID_EMPTY ? 'E' : 'U'),
(char)(ui->state == GRID_FULL ? 'F' :
ui->state == GRID_EMPTY ? 'E' : 'U'),
x1, y1, x2-x1+1, y2-y1+1);
return dupstr(buf);
} else
@ -947,13 +948,13 @@ static game_state *execute_move(game_state *from, char *move)
static void game_size(game_params *params, game_drawstate *ds,
int *x, int *y, int expand)
{
int ts;
double ts;
ts = min(GETTILESIZE(params->w, *x), GETTILESIZE(params->h, *y));
if (expand)
ds->tilesize = ts;
ds->tilesize = (int)(ts + 0.5);
else
ds->tilesize = min(ts, PREFERRED_TILE_SIZE);
ds->tilesize = min((int)ts, PREFERRED_TILE_SIZE);
*x = SIZE(params->w);
*y = SIZE(params->h);