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Add more keyboard controls to Slant.
This commit is contained in:

committed by
Simon Tatham

parent
ebf31f52b0
commit
11a394f69b
@ -1709,7 +1709,10 @@ the game entirely with one button if you need to.)
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You can also use the cursor keys to move around the grid. Pressing the
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You can also use the cursor keys to move around the grid. Pressing the
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return or space keys will place a \cw{\\} or a \cw{/}, respectively,
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return or space keys will place a \cw{\\} or a \cw{/}, respectively,
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and will then cycle them as above.
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and will then cycle them as above. You can also press \cw{/} or
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\cw{\\} to place a \cw{/} or \cw{\\}, respectively, independent of
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what is already in the cursor square. Backspace removes any line from
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the cursor square.
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(All the actions described in \k{common-actions} are also available.)
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(All the actions described in \k{common-actions} are also available.)
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5
slant.c
5
slant.c
@ -1719,6 +1719,11 @@ static char *interpret_move(const game_state *state, game_ui *ui,
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move_cursor(button, &ui->cur_x, &ui->cur_y, w, h, 0);
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move_cursor(button, &ui->cur_x, &ui->cur_y, w, h, 0);
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ui->cur_visible = 1;
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ui->cur_visible = 1;
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return "";
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return "";
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} else if (button == '\\' || button == '\b' || button == '/') {
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int x = ui->cur_x, y = ui->cur_y;
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if (button == ("\\" "\b" "/")[state->soln[y*w + x] + 1]) return NULL;
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sprintf(buf, "%c%d,%d", button == '\b' ? 'C' : button, x, y);
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return dupstr(buf);
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}
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}
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if (action != NONE) {
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if (action != NONE) {
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