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Initial checkin of a Mac OS X port of puzzles, using Cocoa. All
puzzles are compiled together into a single monolithic application which allows you to select each one from one of its menus. [originally from svn r5173]
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6
Recipe
6
Recipe
@ -11,12 +11,15 @@
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!makefile gtk Makefile
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!makefile vc Makefile.vc
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!makefile cygwin Makefile.cyg
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!makefile osx Makefile.osx
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WINDOWS = windows user32.lib gdi32.lib comctl32.lib
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COMMON = midend misc malloc random
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NET = net tree234
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NETSLIDE = netslide tree234
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ALL = list NET NETSLIDE cube fifteen sixteen rect pattern
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net : [X] gtk COMMON NET
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netslide : [X] gtk COMMON NETSLIDE
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cube : [X] gtk COMMON cube
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@ -35,6 +38,9 @@ sixteen : [G] WINDOWS COMMON sixteen
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rect : [G] WINDOWS COMMON rect
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pattern : [G] WINDOWS COMMON pattern
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# Mac OS X unified application containing all the puzzles.
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Puzzles : [MX] macosx COMMON ALL
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# The `nullgame' source file is a largely blank one, which contains
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# all the correct function definitions to compile and link, but
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# which defines the null game in which nothing is ever drawn and
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