For the convenience of Linux package maintainers, add to Makefile.gtk

and Makefile.doc a command-line parameter 'BINPREFIX' which will be
prepended to all the game binary names. E.g. 'make BINPREFIX=sgt-' and
'make BINPREFIX=sgt- install', and correspondingly 'make -f
Makefile.doc BINPREFIX=sgt-'.

Also included in this commit by mistake, changes to singles.c to add
\n to the end of all its debug() statements. I meant to commit that
separately. Oops.

[originally from svn r9606]
This commit is contained in:
Simon Tatham
2012-08-17 19:58:53 +00:00
parent 200d6533bb
commit 15a4fbd1cd
5 changed files with 33 additions and 29 deletions

View File

@ -1,7 +1,10 @@
all: puzzles.hlp puzzles.txt HACKING
puzzles.hlp puzzles.txt: puzzles.but
halibut --winhelp=puzzles.hlp --text=puzzles.txt puzzles.but
preprocessed.but: puzzles.but
sed 's/PREFIX-/$(BINPREFIX)/g' puzzles.but > preprocessed.but
puzzles.hlp puzzles.txt: preprocessed.but
halibut --winhelp=puzzles.hlp --text=puzzles.txt preprocessed.but
HACKING: devel.but
halibut --text=HACKING devel.but
@ -11,4 +14,4 @@ puzzles.hhp: puzzles.but chm.but
halibut --html puzzles.but chm.but
clean:
rm -f puzzles.hlp puzzles.txt HACKING *.html *.hh[pck]
rm -f puzzles.hlp puzzles.txt preprocessed.but HACKING *.html *.hh[pck]