diff --git a/devel.but b/devel.but index d561834..31a5f19 100644 --- a/devel.but +++ b/devel.but @@ -33,7 +33,7 @@ for use by anyone attempting to implement a new puzzle or port to a new platform. This guide is believed correct as of \cw{git} commit -\cw{c6e312b252bc41eac10dff60f1c6675c762b4cee}. Hopefully it will be +\cw{b967a3ea86d6285457abc2a89e455c8f62d2c22a}. Hopefully it will be updated along with the code in future, but if not, I've at least left this version number in here so you can figure out what's changed by tracking commit comments from there onwards. @@ -191,9 +191,8 @@ end module builds a different puzzle. \b On platforms such as MacOS X and PalmOS, which build all the puzzles into a single monolithic binary, the game structure in each back end must have a different name, and there's a helper module -\c{list.c} (constructed automatically by the same Perl script that -builds the \cw{Makefile}s) which contains a complete list of those -game structures. +\c{list.c} which constructs a complete list of those game structures +from a header file generated by CMake. On the latter type of platform, source files may assume that the preprocessor symbol \c{COMBINED} has been defined. Thus, the usual