We were forgetting to count the final move.

[originally from svn r4176]
This commit is contained in:
Simon Tatham
2004-04-30 10:14:55 +00:00
parent 3cc2c00e69
commit 17f261018a

3
cube.c
View File

@ -1046,6 +1046,8 @@ game_state *make_move(game_state *from, int x, int y, int button)
ret->facecolours = newcolours;
}
ret->movecount++;
/*
* And finally, swap the colour between the bottom face of the
* polyhedron and the face we've just landed on.
@ -1097,7 +1099,6 @@ game_state *make_move(game_state *from, int x, int y, int button)
ret->sgkey[1] = skey[1];
ret->previous = from->current;
ret->angle = angle;
ret->movecount++;
return ret;
}