From 185d999b6bfd0371d6ac2e44ef924fad5ffb3fa4 Mon Sep 17 00:00:00 2001 From: Jacob Nevins Date: Sat, 25 Jun 2005 13:43:45 +0000 Subject: [PATCH] Make the keyboard-control cursors visible whenever a keyboard control is activated. [originally from svn r6013] --- guess.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/guess.c b/guess.c index 24daab3..702a1ad 100644 --- a/guess.c +++ b/guess.c @@ -700,6 +700,7 @@ static game_state *make_move(game_state *from, game_ui *ui, game_drawstate *ds, ret = from; } else if (button == CURSOR_SELECT || button == ' ' || button == '\r' || button == '\n') { + ui->display_cur = 1; if (ui->peg_cur == from->params.npegs) { ret = mark_move(from, ui); } else { @@ -707,6 +708,7 @@ static game_state *make_move(game_state *from, game_ui *ui, game_drawstate *ds, ret = from; } } else if (button == 'H' || button == 'h') { + ui->display_cur = 1; ui->holds[ui->peg_cur] = 1 - ui->holds[ui->peg_cur]; ret = from; }