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Add request_keys() to the rest of the unfinished games.
I just realized that only "Group" received the request_keys() field in the game struct for some reason.
This commit is contained in:

committed by
Simon Tatham

parent
f04923abbc
commit
19f46dce8c
@ -841,6 +841,7 @@ const struct game thegame = {
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free_ui,
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free_ui,
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encode_ui,
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encode_ui,
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decode_ui,
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decode_ui,
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NULL, /* game_request_keys */
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game_changed_state,
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game_changed_state,
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interpret_move,
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interpret_move,
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execute_move,
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execute_move,
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@ -2333,6 +2333,7 @@ const struct game thegame = {
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free_ui,
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free_ui,
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encode_ui,
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encode_ui,
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decode_ui,
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decode_ui,
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NULL, /* game_request_keys */
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game_changed_state,
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game_changed_state,
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interpret_move,
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interpret_move,
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execute_move,
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execute_move,
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@ -1457,6 +1457,7 @@ const struct game thegame = {
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free_ui,
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free_ui,
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encode_ui,
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encode_ui,
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decode_ui,
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decode_ui,
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NULL, /* game_request_keys */
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game_changed_state,
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game_changed_state,
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interpret_move,
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interpret_move,
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execute_move,
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execute_move,
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