From 1c760b2ee808ba68781a68a57292cc841b3df5a0 Mon Sep 17 00:00:00 2001 From: Simon Tatham Date: Sat, 22 May 2021 21:04:22 +0100 Subject: [PATCH] WASM: fix save-file generation. In commit f6434e84964d840 I said I had replaced all uses of old-Emscripten's Pointer_stringify() function with new-Emscripten's UTF8ToString(). In fact, I only replaced the ones in emcclib.js, but I missed one in emccpre.js used in preparing downloadable save files. Those were therefore broken, with a Javascript undefined-name error. --- emccpre.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/emccpre.js b/emccpre.js index 310c465..0a498de 100644 --- a/emccpre.js +++ b/emccpre.js @@ -372,7 +372,7 @@ function initPuzzle() { document.getElementById("save").onclick = function(event) { if (dlg_dimmer === null) { var savefile_ptr = get_save_file(); - var savefile_text = Pointer_stringify(savefile_ptr); + var savefile_text = UTF8ToString(savefile_ptr); free_save_file(savefile_ptr); dialog_init("Download saved-game file"); dlg_form.appendChild(document.createTextNode(