diff --git a/mosaic.c b/mosaic.c index 8cca7b9..bedb29d 100644 --- a/mosaic.c +++ b/mosaic.c @@ -126,15 +126,12 @@ struct game_ui { bool in_progress; int last_x, last_y, last_state; int cur_x, cur_y; - int prev_cur_x, prev_cur_y; bool cur_visible; }; struct game_drawstate { int tilesize; int *state; - int cur_x, cur_y; /* -1, -1 for no cursor displayed. */ - int prev_cur_x, prev_cur_y; }; static game_params *default_params(void) @@ -1187,8 +1184,6 @@ static char *interpret_move(const game_state *state, game_ui *ui, } ui->cur_visible = false; } else if (IS_CURSOR_MOVE(button)) { - ui->prev_cur_x = ui->cur_x; - ui->prev_cur_y = ui->cur_y; move_cursor(button, &ui->cur_x, &ui->cur_y, state->width, state->height, false, NULL); ui->cur_visible = true;