Single mouse clicks to toggle individual grid edges stopped working

in r8414 as a side effect of reorganisation in interpret_move().
Reinstate them.

[originally from svn r8692]
[r8414 == 54801998744a69786a49ebe0688942ae7b57525b]
This commit is contained in:
Simon Tatham
2009-10-13 17:09:42 +00:00
parent 4f6e48e6be
commit 236889f6d6

6
rect.c
View File

@ -2431,9 +2431,10 @@ static char *interpret_move(game_state *from, game_ui *ui, game_drawstate *ds,
(xc != ui->drag_end_x || yc != ui->drag_end_y)) {
int t;
if (ui->drag_end_x != -1 && ui->drag_end_y != -1)
ui->dragged = TRUE;
ui->drag_end_x = xc;
ui->drag_end_y = yc;
ui->dragged = TRUE;
active = TRUE;
if (xc >= 0 && xc <= 2*from->w &&
@ -2813,7 +2814,8 @@ static void game_redraw(drawing *dr, game_drawstate *ds, game_state *oldstate,
{
char buf[256];
if (ui->x1 >= 0 && ui->y1 >= 0 &&
if (ui->dragged &&
ui->x1 >= 0 && ui->y1 >= 0 &&
ui->x2 >= 0 && ui->y2 >= 0) {
sprintf(buf, "%dx%d ",
ui->x2-ui->x1,