Unreasonable mode for Map.

[originally from svn r6229]
This commit is contained in:
Simon Tatham
2005-08-28 14:29:19 +00:00
parent e483fc513b
commit 2975ae2811
2 changed files with 106 additions and 4 deletions

View File

@ -1656,6 +1656,15 @@ will have to use more complex logic to deduce the colour of some
regions. However, it will always be possible without having to
guess or backtrack.
\lcont{
In \q{Unreasonable} mode, the program will feel free to generate
puzzles which are as hard as it can possibly make them: the only
constraint is that they should still have a unique solution. Solving
Unreasonable puzzles may require guessing and backtracking.
}
\C{loopy} \i{Loopy}