diff --git a/net.c b/net.c index 4e752ed..bb9218f 100644 --- a/net.c +++ b/net.c @@ -1323,11 +1323,9 @@ void game_redraw(frontend *fe, game_drawstate *ds, game_state *oldstate, break_label: if (tx >= 0) { - if (tile(state, tx, ty) == ROT(tile(oldstate, tx, ty), - state->last_rotate_dir)) - angle = state->last_rotate_dir * 90.0F * (t / ROTATE_TIME); - else - angle = state->last_rotate_dir * -90.0F * (t / ROTATE_TIME); + int last_rotate_dir = dir==-1 ? oldstate->last_rotate_dir : + state->last_rotate_dir; + angle = last_rotate_dir * dir * 90.0F * (t / ROTATE_TIME); state = oldstate; } }