Jonas Koelker points out that the backspace key didn't work in GTK

Guess, because Guess expected ^H whereas GTK generated ^?. Other
puzzles that use Backspace do it by being prepared to see either,
which seems wasteful. Now the midend normalises both into ^H, so
front ends can generate whichever they like while puzzles can
safely just look for ^H.

[originally from svn r8786]
This commit is contained in:
Simon Tatham
2009-12-20 10:01:57 +00:00
parent 8628a0630c
commit 2bdabe31cf
4 changed files with 12 additions and 4 deletions

View File

@ -1097,7 +1097,6 @@ static char *interpret_move(game_state *state, game_ui *ui, game_drawstate *ds,
case '\r':
case '\n':
case '\b':
case '\177':
button = 0;
break;
default:

View File

@ -752,6 +752,15 @@ int midend_process_key(midend *me, int x, int y, int button)
if (button == ' ')
button = CURSOR_SELECT2;
/*
* Normalise both backspace characters (8 and 127) to \b. Easier
* to do this once, here, than to require all front ends to
* carefully generate the same one - now each front end can
* generate whichever is easiest.
*/
if (button == '\177')
button = '\b';
/*
* Now send on the event we originally received.
*/

4
solo.c
View File

@ -4551,13 +4551,13 @@ static char *interpret_move(game_state *state, game_ui *ui, game_drawstate *ds,
((button >= '0' && button <= '9' && button - '0' <= cr) ||
(button >= 'a' && button <= 'z' && button - 'a' + 10 <= cr) ||
(button >= 'A' && button <= 'Z' && button - 'A' + 10 <= cr) ||
button == CURSOR_SELECT2 || button == '\010' || button == '\177')) {
button == CURSOR_SELECT2 || button == '\b')) {
int n = button - '0';
if (button >= 'A' && button <= 'Z')
n = button - 'A' + 10;
if (button >= 'a' && button <= 'z')
n = button - 'a' + 10;
if (button == CURSOR_SELECT2 || button == '\010' || button == '\177')
if (button == CURSOR_SELECT2 || button == '\b')
n = 0;
/*

View File

@ -392,7 +392,7 @@ static char n2c(digit n, int order) {
static int c2n(int c, int order) {
if (c < 0 || c > 0xff)
return -1;
if (c == ' ' || c == '\010' || c == '\177')
if (c == ' ' || c == '\b')
return 0;
if (order < 10) {
if (c >= '1' && c <= '9')