mirror of
git://git.tartarus.org/simon/puzzles.git
synced 2025-04-21 08:01:30 -07:00
Assorted char * -> const char * API changes.
I went through all the char * parameters and return values I could see in puzzles.h by eye and spotted ones that surely ought to have been const all along.
This commit is contained in:
2
combi.c
2
combi.c
@ -79,7 +79,7 @@ void free_combi(combi_ctx *combi)
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#include <stdio.h>
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void fatal(char *fmt, ...)
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void fatal(const char *fmt, ...)
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{
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abort();
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}
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14
devel.but
14
devel.but
@ -1961,7 +1961,8 @@ This ensures that thin lines are visible even at small scales.
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\S{drawing-draw-text} \cw{draw_text()}
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\c void draw_text(drawing *dr, int x, int y, int fonttype,
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\c int fontsize, int align, int colour, char *text);
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\c int fontsize, int align, int colour,
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\c const char *text);
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Draws text in the puzzle window.
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@ -2122,7 +2123,7 @@ printing routines, that code may safely call \cw{draw_update()}.)
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\S{drawing-status-bar} \cw{status_bar()}
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\c void status_bar(drawing *dr, char *text);
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\c void status_bar(drawing *dr, const char *text);
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Sets the text in the game's status bar to \c{text}. The text is copied
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from the supplied buffer, so the caller is free to deallocate or
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@ -2393,7 +2394,8 @@ function \cw{drawing_new()} (see \k{drawing-new}).
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\S{drawingapi-draw-text} \cw{draw_text()}
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\c void (*draw_text)(void *handle, int x, int y, int fonttype,
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\c int fontsize, int align, int colour, char *text);
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\c int fontsize, int align, int colour,
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\c const char *text);
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This function behaves exactly like the back end \cw{draw_text()}
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function; see \k{drawing-draw-text}.
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@ -2496,7 +2498,7 @@ called unless drawing is attempted.
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\S{drawingapi-status-bar} \cw{status_bar()}
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\c void (*status_bar)(void *handle, char *text);
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\c void (*status_bar)(void *handle, const char *text);
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This function behaves exactly like the back end \cw{status_bar()}
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function; see \k{drawing-status-bar}.
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@ -3178,7 +3180,7 @@ using \cw{midend_size()} and eventually perform a refresh using
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\H{midend-game-id} \cw{midend_game_id()}
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\c const char *midend_game_id(midend *me, char *id);
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\c const char *midend_game_id(midend *me, const char *id);
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Passes the mid-end a string game ID (of any of the valid forms
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\cq{params}, \cq{params:description} or \cq{params#seed}) which the
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@ -3507,7 +3509,7 @@ calling \cw{midend_timer()}.
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\H{frontend-fatal} \cw{fatal()}
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\c void fatal(char *fmt, ...);
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\c void fatal(const char *fmt, ...);
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This is called by some utility functions if they encounter a
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genuinely fatal error such as running out of memory. It is a
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@ -71,7 +71,7 @@ void drawing_free(drawing *dr)
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}
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void draw_text(drawing *dr, int x, int y, int fonttype, int fontsize,
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int align, int colour, char *text)
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int align, int colour, const char *text)
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{
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dr->api->draw_text(dr->handle, x, y, fonttype, fontsize, align,
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colour, text);
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@ -190,7 +190,7 @@ char *text_fallback(drawing *dr, const char *const *strings, int nstrings)
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return NULL; /* placate optimiser */
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}
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void status_bar(drawing *dr, char *text)
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void status_bar(drawing *dr, const char *text)
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{
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char *rewritten;
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9
emcc.c
9
emcc.c
@ -122,7 +122,7 @@ void get_random_seed(void **randseed, int *randseedsize)
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* Fatal error, called in cases of complete despair such as when
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* malloc() has returned NULL.
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*/
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void fatal(char *fmt, ...)
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void fatal(const char *fmt, ...)
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{
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char buf[512];
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va_list ap;
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@ -136,7 +136,7 @@ void fatal(char *fmt, ...)
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js_error_box(buf);
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}
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void debug_printf(char *fmt, ...)
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void debug_printf(const char *fmt, ...)
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{
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char buf[512];
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va_list ap;
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@ -384,7 +384,8 @@ static void js_unclip(void *handle)
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}
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static void js_draw_text(void *handle, int x, int y, int fonttype,
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int fontsize, int align, int colour, char *text)
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int fontsize, int align, int colour,
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const char *text)
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{
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char fontstyle[80];
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int halign;
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@ -515,7 +516,7 @@ static void js_end_draw(void *handle)
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js_canvas_end_draw();
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}
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static void js_status_bar(void *handle, char *text)
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static void js_status_bar(void *handle, const char *text)
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{
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js_canvas_set_statusbar(text);
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}
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10
gtk.c
10
gtk.c
@ -71,7 +71,7 @@
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#ifdef DEBUGGING
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static FILE *debug_fp = NULL;
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void dputs(char *buf)
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void dputs(const char *buf)
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{
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if (!debug_fp) {
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debug_fp = fopen("debug.log", "w");
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@ -85,7 +85,7 @@ void dputs(char *buf)
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}
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}
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void debug_printf(char *fmt, ...)
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void debug_printf(const char *fmt, ...)
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{
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char buf[4096];
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va_list ap;
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@ -101,7 +101,7 @@ void debug_printf(char *fmt, ...)
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* Error reporting functions used elsewhere.
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*/
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void fatal(char *fmt, ...)
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void fatal(const char *fmt, ...)
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{
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va_list ap;
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@ -264,7 +264,7 @@ void frontend_default_colour(frontend *fe, float *output)
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#endif
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}
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void gtk_status_bar(void *handle, char *text)
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void gtk_status_bar(void *handle, const char *text)
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{
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frontend *fe = (frontend *)handle;
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@ -1000,7 +1000,7 @@ void gtk_unclip(void *handle)
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}
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void gtk_draw_text(void *handle, int x, int y, int fonttype, int fontsize,
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int align, int colour, char *text)
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int align, int colour, const char *text)
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{
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frontend *fe = (frontend *)handle;
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int i;
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34
midend.c
34
midend.c
@ -1320,7 +1320,8 @@ void midend_request_id_changes(midend *me, void (*notify)(void *), void *ctx)
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me->game_id_change_notify_ctx = ctx;
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}
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void midend_supersede_game_desc(midend *me, char *desc, char *privdesc)
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void midend_supersede_game_desc(midend *me, const char *desc,
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const char *privdesc)
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{
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sfree(me->desc);
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sfree(me->privdesc);
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@ -1393,10 +1394,11 @@ config_item *midend_get_config(midend *me, int which, char **wintitle)
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return NULL;
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}
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static const char *midend_game_id_int(midend *me, char *id, int defmode)
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static const char *midend_game_id_int(midend *me, const char *id, int defmode)
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{
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const char *error;
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char *par, *desc, *seed;
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char *par = NULL;
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const char *desc, *seed;
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game_params *newcurparams, *newparams, *oldparams1, *oldparams2;
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int free_params;
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@ -1409,8 +1411,10 @@ static const char *midend_game_id_int(midend *me, char *id, int defmode)
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* description. So `par' now points to the parameters
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* string, and `desc' to the description string.
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*/
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*desc++ = '\0';
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par = id;
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par = snewn(desc-id + 1, char);
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strncpy(par, id, desc-id);
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par[desc-id] = '\0';
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desc++;
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seed = NULL;
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} else if (seed && (!desc || seed < desc)) {
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/*
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@ -1418,8 +1422,10 @@ static const char *midend_game_id_int(midend *me, char *id, int defmode)
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* So `par' now points to the parameters string, and `seed'
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* to the seed string.
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*/
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*seed++ = '\0';
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par = id;
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par = snewn(seed-id + 1, char);
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strncpy(par, id, seed-id);
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par[seed-id] = '\0';
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seed++;
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desc = NULL;
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} else {
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/*
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@ -1428,12 +1434,14 @@ static const char *midend_game_id_int(midend *me, char *id, int defmode)
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*/
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if (defmode == DEF_SEED) {
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seed = id;
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par = desc = NULL;
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par = NULL;
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desc = NULL;
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} else if (defmode == DEF_DESC) {
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desc = id;
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par = seed = NULL;
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par = NULL;
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seed = NULL;
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} else {
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par = id;
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par = dupstr(id);
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seed = desc = NULL;
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}
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}
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@ -1563,10 +1571,12 @@ static const char *midend_game_id_int(midend *me, char *id, int defmode)
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me->genmode = GOT_SEED;
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}
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sfree(par);
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return NULL;
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}
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const char *midend_game_id(midend *me, char *id)
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const char *midend_game_id(midend *me, const char *id)
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{
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return midend_game_id_int(me, id, DEF_PARAMS);
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}
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@ -1721,7 +1731,7 @@ int midend_status(midend *me)
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return me->ourgame->status(me->states[me->statepos-1].state);
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}
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char *midend_rewrite_statusbar(midend *me, char *text)
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char *midend_rewrite_statusbar(midend *me, const char *text)
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{
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/*
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* An important special case is that we are occasionally called
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2
misc.c
2
misc.c
@ -351,7 +351,7 @@ void pos2c(int w, int h, int pos, int *cx, int *cy)
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void draw_text_outline(drawing *dr, int x, int y, int fonttype,
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int fontsize, int align,
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int text_colour, int outline_colour, char *text)
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int text_colour, int outline_colour, const char *text)
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{
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if (outline_colour > -1) {
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draw_text(dr, x-1, y, fonttype, fontsize, align, outline_colour, text);
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@ -17,7 +17,7 @@
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extern void _pause();
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extern int _call_java(int cmd, int arg1, int arg2, int arg3);
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void fatal(char *fmt, ...)
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void fatal(const char *fmt, ...)
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{
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va_list ap;
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fprintf(stderr, "fatal error: ");
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@ -53,7 +53,7 @@ void frontend_default_colour(frontend *fe, float *output)
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output[0] = output[1]= output[2] = 0.8f;
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}
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void nestedvm_status_bar(void *handle, char *text)
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void nestedvm_status_bar(void *handle, const char *text)
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{
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_call_java(4,0,(int)text,0);
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}
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@ -79,7 +79,7 @@ void nestedvm_unclip(void *handle)
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}
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void nestedvm_draw_text(void *handle, int x, int y, int fonttype, int fontsize,
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int align, int colour, char *text)
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int align, int colour, const char *text)
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{
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frontend *fe = (frontend *)handle;
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_call_java(5, x + fe->ox, y + fe->oy,
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11
nullfe.c
11
nullfe.c
@ -10,7 +10,7 @@
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void frontend_default_colour(frontend *fe, float *output) {}
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void draw_text(drawing *dr, int x, int y, int fonttype, int fontsize,
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int align, int colour, char *text) {}
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int align, int colour, const char *text) {}
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void draw_rect(drawing *dr, int x, int y, int w, int h, int colour) {}
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void draw_line(drawing *dr, int x1, int y1, int x2, int y2, int colour) {}
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void draw_thick_line(drawing *dr, float thickness,
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@ -41,15 +41,16 @@ int print_rgb_hatched_colour(drawing *dr, float r, float g, float b, int hatch)
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{ return 0; }
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void print_line_width(drawing *dr, int width) {}
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void print_line_dotted(drawing *dr, int dotted) {}
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void midend_supersede_game_desc(midend *me, char *desc, char *privdesc) {}
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void status_bar(drawing *dr, char *text) {}
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void midend_supersede_game_desc(midend *me, const char *desc,
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const char *privdesc) {}
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void status_bar(drawing *dr, const char *text) {}
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struct preset_menu *preset_menu_new(void) {return NULL;}
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struct preset_menu *preset_menu_add_submenu(struct preset_menu *parent,
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char *title) {return NULL;}
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void preset_menu_add_preset(struct preset_menu *parent,
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char *title, game_params *params) {}
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void fatal(char *fmt, ...)
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void fatal(const char *fmt, ...)
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{
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va_list ap;
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@ -64,7 +65,7 @@ void fatal(char *fmt, ...)
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}
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#ifdef DEBUGGING
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void debug_printf(char *fmt, ...)
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void debug_printf(const char *fmt, ...)
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{
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va_list ap;
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va_start(ap, fmt);
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|
17
osx.m
17
osx.m
@ -111,7 +111,7 @@ NSApplication *app;
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* clearly defined subsystem.
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*/
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void fatal(char *fmt, ...)
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void fatal(const char *fmt, ...)
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{
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va_list ap;
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char errorbuf[2048];
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@ -275,7 +275,7 @@ id initnewitem(NSMenuItem *item, NSMenu *parent, const char *title,
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return item;
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}
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NSMenuItem *newitem(NSMenu *parent, char *title, char *key,
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NSMenuItem *newitem(NSMenu *parent, const char *title, const char *key,
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id target, SEL action)
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{
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return initnewitem([NSMenuItem allocWithZone:[NSMenu menuZone]],
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@ -437,7 +437,7 @@ struct frontend {
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- (void)keyDown:(NSEvent *)ev;
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- (void)activateTimer;
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- (void)deactivateTimer;
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- (void)setStatusLine:(char *)text;
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- (void)setStatusLine:(const char *)text;
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- (void)resizeForNewGameParams;
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- (void)updateTypeMenuTick;
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@end
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@ -726,7 +726,7 @@ struct frontend {
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last_time = now;
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}
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- (void)showError:(char *)message
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- (void)showError:(const char *)message
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{
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NSAlert *alert;
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@ -1300,7 +1300,7 @@ struct frontend {
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if (update) {
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int k;
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config_item *i;
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char *error;
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const char *error;
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k = 0;
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for (i = cfg; i->type != C_END; i++) {
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@ -1348,7 +1348,7 @@ struct frontend {
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[self sheetEndWithStatus:NO];
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}
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- (void)setStatusLine:(char *)text
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- (void)setStatusLine:(const char *)text
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{
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[[status cell] setTitle:[NSString stringWithUTF8String:text]];
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}
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@ -1461,7 +1461,8 @@ static void osx_draw_rect(void *handle, int x, int y, int w, int h, int colour)
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NSRectFill(r);
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}
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static void osx_draw_text(void *handle, int x, int y, int fonttype,
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int fontsize, int align, int colour, char *text)
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int fontsize, int align, int colour,
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const char *text)
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{
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frontend *fe = (frontend *)handle;
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NSString *string = [NSString stringWithUTF8String:text];
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@ -1612,7 +1613,7 @@ static void osx_end_draw(void *handle)
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frontend *fe = (frontend *)handle;
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[fe->image unlockFocus];
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}
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static void osx_status_bar(void *handle, char *text)
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static void osx_status_bar(void *handle, const char *text)
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{
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frontend *fe = (frontend *)handle;
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[fe->window setStatusLine:text];
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|
3
ps.c
3
ps.c
@ -102,7 +102,8 @@ static void ps_stroke(psdata *ps, int colour)
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}
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static void ps_draw_text(void *handle, int x, int y, int fonttype,
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int fontsize, int align, int colour, char *text)
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int fontsize, int align, int colour,
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const char *text)
|
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{
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psdata *ps = (psdata *)handle;
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|
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|
21
puzzles.h
21
puzzles.h
@ -224,12 +224,12 @@ game_params *preset_menu_lookup_by_id(struct preset_menu *menu, int id);
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/* We can't use #ifdef DEBUG, because Cygwin defines it by default. */
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#ifdef DEBUGGING
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#define debug(x) (debug_printf x)
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void debug_printf(char *fmt, ...);
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void debug_printf(const char *fmt, ...);
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#else
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#define debug(x)
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#endif
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|
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void fatal(char *fmt, ...);
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||||
void fatal(const char *fmt, ...);
|
||||
void frontend_default_colour(frontend *fe, float *output);
|
||||
void deactivate_timer(frontend *fe);
|
||||
void activate_timer(frontend *fe);
|
||||
@ -241,7 +241,7 @@ void get_random_seed(void **randseed, int *randseedsize);
|
||||
drawing *drawing_new(const drawing_api *api, midend *me, void *handle);
|
||||
void drawing_free(drawing *dr);
|
||||
void draw_text(drawing *dr, int x, int y, int fonttype, int fontsize,
|
||||
int align, int colour, char *text);
|
||||
int align, int colour, const char *text);
|
||||
void draw_rect(drawing *dr, int x, int y, int w, int h, int colour);
|
||||
void draw_line(drawing *dr, int x1, int y1, int x2, int y2, int colour);
|
||||
void draw_polygon(drawing *dr, int *coords, int npoints,
|
||||
@ -256,7 +256,7 @@ void start_draw(drawing *dr);
|
||||
void draw_update(drawing *dr, int x, int y, int w, int h);
|
||||
void end_draw(drawing *dr);
|
||||
char *text_fallback(drawing *dr, const char *const *strings, int nstrings);
|
||||
void status_bar(drawing *dr, char *text);
|
||||
void status_bar(drawing *dr, const char *text);
|
||||
blitter *blitter_new(drawing *dr, int w, int h);
|
||||
void blitter_free(drawing *dr, blitter *bl);
|
||||
/* save puts the portion of the current display with top-left corner
|
||||
@ -312,7 +312,7 @@ int midend_wants_statusbar(midend *me);
|
||||
enum { CFG_SETTINGS, CFG_SEED, CFG_DESC, CFG_FRONTEND_SPECIFIC };
|
||||
config_item *midend_get_config(midend *me, int which, char **wintitle);
|
||||
const char *midend_set_config(midend *me, int which, config_item *cfg);
|
||||
const char *midend_game_id(midend *me, char *id);
|
||||
const char *midend_game_id(midend *me, const char *id);
|
||||
char *midend_get_game_id(midend *me);
|
||||
char *midend_get_random_seed(midend *me);
|
||||
int midend_can_format_as_text_now(midend *me);
|
||||
@ -321,8 +321,9 @@ const char *midend_solve(midend *me);
|
||||
int midend_status(midend *me);
|
||||
int midend_can_undo(midend *me);
|
||||
int midend_can_redo(midend *me);
|
||||
void midend_supersede_game_desc(midend *me, char *desc, char *privdesc);
|
||||
char *midend_rewrite_statusbar(midend *me, char *text);
|
||||
void midend_supersede_game_desc(midend *me, const char *desc,
|
||||
const char *privdesc);
|
||||
char *midend_rewrite_statusbar(midend *me, const char *text);
|
||||
void midend_serialise(midend *me,
|
||||
void (*write)(void *ctx, void *buf, int len),
|
||||
void *wctx);
|
||||
@ -392,7 +393,7 @@ void pos2c(int w, int h, int pos, int *cx, int *cy);
|
||||
* by one pixel; useful for highlighting. Outline is omitted if -1. */
|
||||
void draw_text_outline(drawing *dr, int x, int y, int fonttype,
|
||||
int fontsize, int align,
|
||||
int text_colour, int outline_colour, char *text);
|
||||
int text_colour, int outline_colour, const char *text);
|
||||
|
||||
/* Copies text left-justified with spaces. Length of string must be
|
||||
* less than buffer size. */
|
||||
@ -645,7 +646,7 @@ struct game {
|
||||
*/
|
||||
struct drawing_api {
|
||||
void (*draw_text)(void *handle, int x, int y, int fonttype, int fontsize,
|
||||
int align, int colour, char *text);
|
||||
int align, int colour, const char *text);
|
||||
void (*draw_rect)(void *handle, int x, int y, int w, int h, int colour);
|
||||
void (*draw_line)(void *handle, int x1, int y1, int x2, int y2,
|
||||
int colour);
|
||||
@ -658,7 +659,7 @@ struct drawing_api {
|
||||
void (*unclip)(void *handle);
|
||||
void (*start_draw)(void *handle);
|
||||
void (*end_draw)(void *handle);
|
||||
void (*status_bar)(void *handle, char *text);
|
||||
void (*status_bar)(void *handle, const char *text);
|
||||
blitter *(*blitter_new)(void *handle, int w, int h);
|
||||
void (*blitter_free)(void *handle, blitter *bl);
|
||||
void (*blitter_save)(void *handle, blitter *bl, int x, int y);
|
||||
|
@ -2039,7 +2039,7 @@ const char *quis = NULL;
|
||||
|
||||
#if 0 /* currently unused */
|
||||
|
||||
static void debug_printf(char *fmt, ...)
|
||||
static void debug_printf(const char *fmt, ...)
|
||||
{
|
||||
char buf[4096];
|
||||
va_list ap;
|
||||
|
@ -770,7 +770,7 @@ int main(void)
|
||||
#ifdef TEST_GENERAL
|
||||
#include <stdarg.h>
|
||||
|
||||
void fatal(char *fmt, ...)
|
||||
void fatal(const char *fmt, ...)
|
||||
{
|
||||
va_list ap;
|
||||
|
||||
|
@ -656,7 +656,7 @@ static char *new_game_desc(const game_params *params, random_state *rs,
|
||||
*/
|
||||
ret = NULL;
|
||||
{
|
||||
char *sep;
|
||||
const char *sep;
|
||||
char buf[80];
|
||||
int retlen;
|
||||
edge *ea;
|
||||
|
@ -150,7 +150,7 @@ void dputs(char *buf)
|
||||
OutputDebugString(buf);
|
||||
}
|
||||
|
||||
void debug_printf(char *fmt, ...)
|
||||
void debug_printf(const char *fmt, ...)
|
||||
{
|
||||
char buf[4096];
|
||||
va_list ap;
|
||||
@ -258,7 +258,7 @@ void frontend_free(frontend *fe)
|
||||
static void update_type_menu_tick(frontend *fe);
|
||||
static void update_copy_menu_greying(frontend *fe);
|
||||
|
||||
void fatal(char *fmt, ...)
|
||||
void fatal(const char *fmt, ...)
|
||||
{
|
||||
char buf[2048];
|
||||
va_list ap;
|
||||
@ -304,7 +304,7 @@ void get_random_seed(void **randseed, int *randseedsize)
|
||||
*randseedsize = sizeof(SYSTEMTIME);
|
||||
}
|
||||
|
||||
static void win_status_bar(void *handle, char *text)
|
||||
static void win_status_bar(void *handle, const char *text)
|
||||
{
|
||||
#ifdef _WIN32_WCE
|
||||
TCHAR wText[255];
|
||||
@ -556,7 +556,8 @@ static void win_unclip(void *handle)
|
||||
}
|
||||
|
||||
static void win_draw_text(void *handle, int x, int y, int fonttype,
|
||||
int fontsize, int align, int colour, char *text)
|
||||
int fontsize, int align, int colour,
|
||||
const char *text)
|
||||
{
|
||||
frontend *fe = (frontend *)handle;
|
||||
POINT xy;
|
||||
|
Reference in New Issue
Block a user