diff --git a/net.c b/net.c index b3b0a39..0774de3 100644 --- a/net.c +++ b/net.c @@ -751,8 +751,8 @@ game_state *make_move(game_state *state, int x, int y, int button) ty = y / TILE_SIZE; if (tx >= state->width || ty >= state->height) return NULL; - if (tx % TILE_SIZE >= TILE_SIZE - TILE_BORDER || - ty % TILE_SIZE >= TILE_SIZE - TILE_BORDER) + if (x % TILE_SIZE >= TILE_SIZE - TILE_BORDER || + y % TILE_SIZE >= TILE_SIZE - TILE_BORDER) return NULL; /*