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Build fix: take declarations out of for loops.
The NestedVM build is still unhappy with this C99ism, unfortunately.
This commit is contained in:
6
midend.c
6
midend.c
@ -386,10 +386,11 @@ game_params *midend_get_params(midend *me)
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static char *encode_params(midend *me, const game_params *params, bool full)
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{
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char *encoded = me->ourgame->encode_params(params, full);
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int i;
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/* Assert that the params consist of printable ASCII containing
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* neither '#' nor ':'. */
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for (int i = 0; encoded[i]; i++)
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for (i = 0; encoded[i]; i++)
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assert(encoded[i] >= 32 && encoded[i] < 127 &&
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encoded[i] != '#' && encoded[i] != ':');
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return encoded;
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@ -399,7 +400,8 @@ static void assert_printable_ascii(char const *s)
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{
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/* Assert that s is entirely printable ASCII, and hence safe for
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* writing in a save file. */
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for (int i = 0; s[i]; i++)
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int i;
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for (i = 0; s[i]; i++)
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assert(s[i] >= 32 && s[i] < 127);
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}
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