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New puzzle: `twiddle', generalised from a random door-unlocking
gadget in Metroid Prime 2. [originally from svn r5708]
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2
list.c
2
list.c
@ -25,6 +25,7 @@ extern const game pattern;
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extern const game rect;
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extern const game sixteen;
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extern const game solo;
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extern const game twiddle;
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const game *gamelist[] = {
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&cube,
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@ -35,6 +36,7 @@ const game *gamelist[] = {
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&rect,
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&sixteen,
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&solo,
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&twiddle,
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};
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const int gamecount = lenof(gamelist);
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