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Memory leak fix from James H.
[originally from svn r8850]
This commit is contained in:
4
keen.c
4
keen.c
@ -2247,6 +2247,10 @@ static void game_print(drawing *dr, game_state *state, int tilesize)
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FONT_VARIABLE, TILESIZE/2,
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FONT_VARIABLE, TILESIZE/2,
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ALIGN_VCENTRE | ALIGN_HCENTRE, ink, str);
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ALIGN_VCENTRE | ALIGN_HCENTRE, ink, str);
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}
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}
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sfree(minus_sign);
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sfree(times_sign);
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sfree(divide_sign);
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}
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}
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#ifdef COMBINED
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#ifdef COMBINED
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