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synced 2025-04-21 08:01:30 -07:00
Missing draw_update call.
[originally from svn r4216]
This commit is contained in:
3
rect.c
3
rect.c
@ -1222,6 +1222,9 @@ void game_redraw(frontend *fe, game_drawstate *ds, game_state *oldstate,
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draw_rect(fe, COORD(0)-1, COORD(0)-1,
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draw_rect(fe, COORD(0)-1, COORD(0)-1,
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ds->w*TILE_SIZE+3, ds->h*TILE_SIZE+3, COL_LINE);
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ds->w*TILE_SIZE+3, ds->h*TILE_SIZE+3, COL_LINE);
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ds->started = TRUE;
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ds->started = TRUE;
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draw_update(fe, 0, 0,
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state->w * TILE_SIZE + 2*BORDER + 1,
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state->h * TILE_SIZE + 2*BORDER + 1);
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}
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}
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for (x = 0; x < state->w; x++)
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for (x = 0; x < state->w; x++)
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