Reinstate 32-bit Windows builds of Puzzles.

I've built a set of 32-bit binaries, a 32-bit zip file and a 32-bit
MSI, all delivered into a 'w32' output directory.
This commit is contained in:
Simon Tatham
2017-11-26 20:12:15 +00:00
parent ee8ea9b978
commit 3cf09c2615
3 changed files with 33 additions and 21 deletions

View File

@ -55,30 +55,31 @@ in puzzles do make -f Makefile.doc # build help files for installer
in puzzles do mason.pl --args '{"version":"$(Version)","descfile":"gamedesc.txt"}' winwix.mc > puzzles.wxs in puzzles do mason.pl --args '{"version":"$(Version)","descfile":"gamedesc.txt"}' winwix.mc > puzzles.wxs
in puzzles do perl winiss.pl $(Version) gamedesc.txt > puzzles.iss in puzzles do perl winiss.pl $(Version) gamedesc.txt > puzzles.iss
ifneq "$(VISUAL_STUDIO)" "yes" then ifneq "$(VISUAL_STUDIO)" "yes" then
in puzzles with clangcl64 do Platform=x64 make -f Makefile.clangcl clean in puzzles with clangcl64 do mkdir win64 && Platform=x64 make -f Makefile.clangcl BUILDDIR=win64/ VER=-DVER=$(Version) XFLAGS='-Wwrite-strings -Werror'
in puzzles with clangcl64 do Platform=x64 make -f Makefile.clangcl VER=-DVER=$(Version) XFLAGS='-Wwrite-strings -Werror' in puzzles with clangcl32 do mkdir win32 && Platform=x86 make -f Makefile.clangcl BUILDDIR=win32/ VER=-DVER=$(Version) XFLAGS='-Wwrite-strings -Werror'
# Code-sign the binaries, if the local bob config provides a script # Code-sign the binaries, if the local bob config provides a script
# to do so. We assume here that the script accepts an -i option to # to do so. We assume here that the script accepts an -i option to
# provide a 'more info' URL, and an optional -n option to provide a # provide a 'more info' URL, and an optional -n option to provide a
# program name, and that it can take multiple .exe filename # program name, and that it can take multiple .exe filename
# arguments and sign them all in place. # arguments and sign them all in place.
ifneq "$(cross_winsigncode)" "" in puzzles do $(cross_winsigncode) -i https://www.chiark.greenend.org.uk/~sgtatham/puzzles/ *.exe ifneq "$(cross_winsigncode)" "" in puzzles do $(cross_winsigncode) -i https://www.chiark.greenend.org.uk/~sgtatham/puzzles/ win64/*.exe win32/*.exe
# Build installers. # Build installers.
in puzzles with wixonlinux do candle -arch x64 puzzles.wxs && light -ext WixUIExtension -sval puzzles.wixobj in puzzles with wixonlinux do candle -arch x64 puzzles.wxs -dWin64=yes -dBindir=win64/ && light -ext WixUIExtension -sval puzzles.wixobj
ifneq "$(cross_winsigncode)" "" in puzzles do $(cross_winsigncode) -i https://www.chiark.greenend.org.uk/~sgtatham/puzzles/ -n "Simon Tatham's Portable Puzzle Collection Installer" puzzles.msi in puzzles with wixonlinux do candle -arch x86 puzzles.wxs -dWin64=no -dBindir=win32/ && light -ext WixUIExtension -sval puzzles.wixobj -o puzzles32.msi
ifneq "$(cross_winsigncode)" "" in puzzles do $(cross_winsigncode) -i https://www.chiark.greenend.org.uk/~sgtatham/puzzles/ -n "Simon Tatham's Portable Puzzle Collection Installer" puzzles.msi puzzles32.msi
else else
delegate windows delegate windows
in puzzles with visualstudio do/win nmake -f Makefile.vc clean in puzzles with visualstudio do/win nmake -f Makefile.vc clean
in puzzles with visualstudio do/win nmake -f Makefile.vc VER=-DVER=$(Version) in puzzles with visualstudio do/win nmake -f Makefile.vc VER=-DVER=$(Version)
ifneq "$(winsigncode)" "" in puzzles do $(winsigncode) -i https://www.chiark.greenend.org.uk/~sgtatham/puzzles/ *.exe ifneq "$(winsigncode)" "" in puzzles do $(winsigncode) -i https://www.chiark.greenend.org.uk/~sgtatham/puzzles/ win64/*.exe
# Build installers. # Build installers.
in puzzles with wix do/win candle puzzles.wxs && light -ext WixUIExtension -sval puzzles.wixobj in puzzles with wix do/win candle puzzles.wxs -dWin64=yes -dBindir=win64/ && light -ext WixUIExtension -sval puzzles.wixobj
in puzzles with innosetup do/win iscc puzzles.iss in puzzles with innosetup do/win iscc puzzles.iss
return puzzles/*.exe return puzzles/win64/*.exe
return puzzles/puzzles.msi return puzzles/puzzles.msi
enddelegate enddelegate
endif endif
in puzzles do chmod +x *.exe in puzzles do chmod +x win32/*.exe win64/*.exe
# Build the Pocket PC binaries and CAB. # Build the Pocket PC binaries and CAB.
# #
@ -125,11 +126,13 @@ in puzzles/devel do halibut --html -Chtml-contents-filename:index.html -Chtml-in
# gamedesc.txt, which is generated by mkfiles.pl and helpfully # gamedesc.txt, which is generated by mkfiles.pl and helpfully
# excludes the command-line auxiliary utilities such as solosolver, # excludes the command-line auxiliary utilities such as solosolver,
# and nullgame.exe) into a subdirectory for easy access. # and nullgame.exe) into a subdirectory for easy access.
in puzzles do mkdir winbin in puzzles do mkdir winbin64 winbin32
in puzzles do mv `cut -f2 -d: gamedesc.txt` winbin in puzzles/win64 do mv `cut -f2 -d: ../gamedesc.txt` ../winbin64
in puzzles/win32 do mv `cut -f2 -d: ../gamedesc.txt` ../winbin32
# Make a zip file of the Windows binaries and help files. # Make a zip file of the Windows binaries and help files.
in puzzles do zip -j puzzles.zip winbin/*.exe puzzles.chm puzzles.hlp puzzles.cnt in puzzles do zip -j puzzles.zip winbin64/*.exe puzzles.chm puzzles.hlp puzzles.cnt
in puzzles do zip -j puzzles32.zip winbin32/*.exe puzzles.chm puzzles.hlp puzzles.cnt
# Create the source archive. (That writes the archive into the # Create the source archive. (That writes the archive into the
# _parent_ directory, so be careful when we deliver it.) # _parent_ directory, so be careful when we deliver it.)
@ -177,7 +180,8 @@ in puzzles do echo RedirectMatch temp '(.*/)'puzzles-installer.msi '$$1'puzzles-
# Phew, we're done. Deliver everything! # Phew, we're done. Deliver everything!
deliver puzzles/icons/*-web.png $@ deliver puzzles/icons/*-web.png $@
deliver puzzles/winbin/*.exe $@ deliver puzzles/winbin64/*.exe $@
deliver puzzles/winbin32/*.exe w32/$@
deliver puzzles/.htaccess $@ deliver puzzles/.htaccess $@
deliver puzzles/doc/*.html doc/$@ deliver puzzles/doc/*.html doc/$@
deliver puzzles/devel/*.html devel/$@ deliver puzzles/devel/*.html devel/$@
@ -186,7 +190,9 @@ deliver puzzles/puzzles.chm $@
deliver puzzles/puzzles.hlp $@ deliver puzzles/puzzles.hlp $@
deliver puzzles/puzzles.cnt $@ deliver puzzles/puzzles.cnt $@
deliver puzzles/puzzles.zip $@ deliver puzzles/puzzles.zip $@
deliver puzzles/puzzles32.zip w32/$@
deliver puzzles/puzzles.msi puzzles-$(Version)-installer.msi deliver puzzles/puzzles.msi puzzles-$(Version)-installer.msi
deliver puzzles/puzzles32.msi w32/puzzles-$(Version)-32bit-installer.msi
deliver puzzles/*.jar java/$@ deliver puzzles/*.jar java/$@
deliver puzzles/js/*.js js/$@ deliver puzzles/js/*.js js/$@
deliver puzzles/jstest/*.html jstest/$@ deliver puzzles/jstest/*.html jstest/$@

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@ -638,7 +638,7 @@ if (defined $makefiles{'clangcl'}) {
print "\t\$(RC) \$(RCFLAGS) ".$d->{deps}->[0]." -o ".$d->{obj}."\n\n"; print "\t\$(RC) \$(RCFLAGS) ".$d->{deps}->[0]." -o ".$d->{obj}."\n\n";
} else { } else {
$deflist = join "", map { " /D$_" } @{$d->{defs}}; $deflist = join "", map { " /D$_" } @{$d->{defs}};
print "\t\$(CC) /Fo\$(BUILDDIR)".$d->{obj}." \$(COMPAT) \$(CFLAGS) \$(XFLAGS)$deflist /c \$<\n\n"; print "\t\$(CC) /Fo".$d->{obj}." \$(COMPAT) \$(CFLAGS) \$(XFLAGS)$deflist /c \$<\n\n";
} }
} }
print "\nclean:\n". print "\nclean:\n".

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@ -12,6 +12,12 @@ has 'descfile' => (required => 1);
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<?if $(var.Win64) = yes ?>
<?define PlatformProgramFilesFolder = "ProgramFiles64Folder" ?>
<?else ?>
<?define PlatformProgramFilesFolder = "ProgramFilesFolder" ?>
<?endif ?>
<Wix xmlns="http://schemas.microsoft.com/wix/2006/wi"> <Wix xmlns="http://schemas.microsoft.com/wix/2006/wi">
% # Product tag. The Id component is set to "*", which causes WiX to % # Product tag. The Id component is set to "*", which causes WiX to
@ -61,7 +67,7 @@ has 'descfile' => (required => 1);
% # (individual files or shortcuts or additions to PATH) that are % # (individual files or shortcuts or additions to PATH) that are
% # installed. % # installed.
<Directory Id="TARGETDIR" Name="SourceDir"> <Directory Id="TARGETDIR" Name="SourceDir">
<Directory Id="ProgramFiles64Folder" Name="PFiles"> <Directory Id="$(var.PlatformProgramFilesFolder)" Name="PFiles">
<Directory Id="INSTALLDIR" Name="Simon Tatham's Portable Puzzle Collection"> <Directory Id="INSTALLDIR" Name="Simon Tatham's Portable Puzzle Collection">
% # The following components all install things in the main % # The following components all install things in the main
@ -71,12 +77,12 @@ has 'descfile' => (required => 1);
% # the more obscure things like LICENCE are just there for % # the more obscure things like LICENCE are just there for
% # the sake of being _somewhere_ and don't rate a shortcut. % # the sake of being _somewhere_ and don't rate a shortcut.
<%method file_component ($filename, $shortcutname)> <%method file_component ($prefix, $filename, $shortcutname)>
% my $filename_id = file_component_name($filename); % my $filename_id = file_component_name($filename);
<Component Id="File_Component_<% $filename_id %>" <Component Id="File_Component_<% $filename_id %>"
Guid="<% invent_guid('file:' . $filename) %>"> Guid="<% invent_guid('file:' . $filename) %>">
<File Id="File_<% $filename_id %>" <File Id="File_<% $filename_id %>"
Source="<% $filename %>" KeyPath="yes"> Source="<% $prefix %><% $filename %>" KeyPath="yes">
% if (defined $shortcutname) { % if (defined $shortcutname) {
<Shortcut Id="startmenu_<% $filename_id %>" <Shortcut Id="startmenu_<% $filename_id %>"
Directory="ProgramMenuDir" WorkingDirectory="INSTALLDIR" Directory="ProgramMenuDir" WorkingDirectory="INSTALLDIR"
@ -87,12 +93,12 @@ has 'descfile' => (required => 1);
</%method> </%method>
% for my $exe (@exes) { % for my $exe (@exes) {
<% $.file_component($exe, $names{$exe}) %> <% $.file_component('$(var.Bindir)', $exe, $names{$exe}) %>
% } % }
<% $.file_component("puzzles.chm", "Puzzles Manual") %> <% $.file_component('', "puzzles.chm", "Puzzles Manual") %>
<% $.file_component("website.url", "Puzzles Web Site") %> <% $.file_component('', "website.url", "Puzzles Web Site") %>
<% $.file_component("LICENCE") %> <% $.file_component('', "LICENCE") %>
</Directory> </Directory>
</Directory> </Directory>