From 3f9d88f3e742ead492a0f47062645f3c14654b1f Mon Sep 17 00:00:00 2001 From: Simon Tatham Date: Mon, 2 May 2005 09:42:09 +0000 Subject: [PATCH] It's actually vitally important, it turns out, to have all of the `Cut', `Copy' and `Paste' items in the Edit menu of an OS X application - because there's nothing else that enables the keyboard cut/copy/paste shortcuts in an edit box! OS X Puzzles can now have game IDs pasted into it, which it previously couldn't. [originally from svn r5728] --- osx.m | 2 ++ 1 file changed, 2 insertions(+) diff --git a/osx.m b/osx.m index f444a9f..f769043 100644 --- a/osx.m +++ b/osx.m @@ -1236,7 +1236,9 @@ int main(int argc, char **argv) item = newitem(menu, "Undo", "z", NULL, @selector(undoMove:)); item = newitem(menu, "Redo", "S-z", NULL, @selector(redoMove:)); [menu addItem:[NSMenuItem separatorItem]]; + item = newitem(menu, "Cut", "x", NULL, @selector(cut:)); item = newitem(menu, "Copy", "c", NULL, @selector(copy:)); + item = newitem(menu, "Paste", "v", NULL, @selector(paste:)); menu = newsubmenu([NSApp mainMenu], "Type"); typemenu = menu;