Introduce some infrastructure to permit games' print functions to

draw dotted lines. No puzzle yet uses this, but one's about to.

[originally from svn r8453]
This commit is contained in:
Simon Tatham
2009-02-22 12:05:38 +00:00
parent 9249f09619
commit 407f29c46f
7 changed files with 56 additions and 3 deletions

View File

@ -36,6 +36,7 @@ int print_rgb_grey_colour(drawing *dr, float r, float g, float b, float grey)
int print_rgb_hatched_colour(drawing *dr, float r, float g, float b, int hatch)
{ return 0; }
void print_line_width(drawing *dr, int width) {}
void print_line_dotted(drawing *dr, int dotted) {}
void midend_supersede_game_desc(midend *me, char *desc, char *privdesc) {}
void status_bar(drawing *dr, char *text) {}