Introduce some infrastructure to permit games' print functions to

draw dotted lines. No puzzle yet uses this, but one's about to.

[originally from svn r8453]
This commit is contained in:
Simon Tatham
2009-02-22 12:05:38 +00:00
parent 9249f09619
commit 407f29c46f
7 changed files with 56 additions and 3 deletions

View File

@ -217,6 +217,7 @@ int print_rgb_grey_colour(drawing *dr, float r, float g, float b, float grey);
int print_rgb_hatched_colour(drawing *dr, float r, float g, float b,
int hatch);
void print_line_width(drawing *dr, int width);
void print_line_dotted(drawing *dr, int dotted);
/*
* midend.c
@ -505,6 +506,7 @@ struct drawing_api {
void (*end_page)(void *handle, int number);
void (*end_doc)(void *handle);
void (*line_width)(void *handle, float width);
void (*line_dotted)(void *handle, int dotted);
};
/*