Cleanups from James H: a few missing statics, a precautionary cast

or two, a debugging fix, a couple of explicit initialisations of
variables that were previously read uninitialised, and a fix for a
whopping great big memory leak in Slant owing to me having
completely forgotten to write free_game().

[originally from svn r6159]
This commit is contained in:
Simon Tatham
2005-08-03 12:44:51 +00:00
parent c212a1b5eb
commit 414330d9ad
5 changed files with 23 additions and 12 deletions

View File

@ -218,7 +218,7 @@ typedef struct {
#define greater64(i,j) ( (i).hi>(j).hi || ((i).hi==(j).hi && (i).lo>(j).lo))
#define sign64(i) ((i).hi < 0 ? -1 : (i).hi==0 && (i).lo==0 ? 0 : +1)
int64 mulu32to64(unsigned long x, unsigned long y)
static int64 mulu32to64(unsigned long x, unsigned long y)
{
unsigned long a, b, c, d, t;
int64 ret;
@ -247,7 +247,7 @@ int64 mulu32to64(unsigned long x, unsigned long y)
return ret;
}
int64 mul32to64(long x, long y)
static int64 mul32to64(long x, long y)
{
int sign = +1;
int64 ret;
@ -276,7 +276,7 @@ int64 mul32to64(long x, long y)
return ret;
}
int64 dotprod64(long a, long b, long p, long q)
static int64 dotprod64(long a, long b, long p, long q)
{
int64 ab, pq;