Fix parenthesis problem in Light Up solver. Should fix Debian bug

#505359.

[originally from svn r8342]
This commit is contained in:
Simon Tatham
2008-11-28 19:33:40 +00:00
parent f514a1ea90
commit 4443016a82

View File

@ -1016,9 +1016,9 @@ static void try_rule_out(game_state *state, int x, int y,
get_surrounds(state, x, y, &s);
for (i = 0; i < s.npoints; i++) {
if (!GRID(state,flags,s.points[i].x,s.points[i].y) & F_NUMBERED)
if (!(GRID(state,flags,s.points[i].x,s.points[i].y) & F_NUMBERED))
continue;
/* we have an adjacent clue square; find /it's/ surrounds
/* we have an adjacent clue square; find /its/ surrounds
* and count the remaining lights it needs. */
get_surrounds(state,s.points[i].x,s.points[i].y,&ss);
curr_lights = 0;