From 448095ede815b1a63ddedc602c3ac768a0d52968 Mon Sep 17 00:00:00 2001 From: Ben Harris Date: Sat, 18 Feb 2023 21:26:38 +0000 Subject: [PATCH] Undead: be a bit more careful about sprintf buffer sizes --- undead.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/undead.c b/undead.c index 6feca64..78abf28 100644 --- a/undead.c +++ b/undead.c @@ -2429,7 +2429,7 @@ static void draw_monster(drawing *dr, game_drawstate *ds, int x, int y, static void draw_monster_count(drawing *dr, game_drawstate *ds, const game_state *state, int c, bool hflash) { int dx,dy; - char buf[8]; + char buf[MAX_DIGITS(int) + 1]; char bufm[8]; dy = TILESIZE/4; @@ -2474,7 +2474,7 @@ static void draw_path_hint(drawing *dr, game_drawstate *ds, const struct game_params *params, int hint_index, bool hflash, int hint) { int x, y, color, dx, dy, text_dx, text_dy, text_size; - char buf[4]; + char buf[MAX_DIGITS(int) + 1]; if (ds->hint_errors[hint_index]) color = COL_ERROR;