James Harvey requested that puzzles not use DEBUG as a preprocessor

symbol for enabling diagnostics, presumably because in his Palm port
it means something else as well. He sent this patch to switch Net
and Netslide over to using GENERATION_DIAGNOSTICS, in the fashion of
the newer games.

[originally from svn r5908]
This commit is contained in:
Simon Tatham
2005-06-04 09:59:03 +00:00
parent 402408125e
commit 454e566df6
2 changed files with 8 additions and 8 deletions

8
net.c
View File

@ -1229,7 +1229,7 @@ static char *new_game_desc(game_params *params, random_state *rs,
OFFSET(x2, y2, x1, y1, d1, params);
d2 = F(d1);
#ifdef DEBUG
#ifdef GENERATION_DIAGNOSTICS
printf("picked (%d,%d,%c) <-> (%d,%d,%c)\n",
x1, y1, "0RU3L567D9abcdef"[d1], x2, y2, "0RU3L567D9abcdef"[d2]);
#endif
@ -1256,7 +1256,7 @@ static char *new_game_desc(game_params *params, random_state *rs,
xydp = find234(possibilities, &xyd1, NULL);
if (xydp) {
#ifdef DEBUG
#ifdef GENERATION_DIAGNOSTICS
printf("T-piece; removing (%d,%d,%c)\n",
xydp->x, xydp->y, "0RU3L567D9abcdef"[xydp->direction]);
#endif
@ -1283,7 +1283,7 @@ static char *new_game_desc(game_params *params, random_state *rs,
xydp = find234(possibilities, &xyd1, NULL);
if (xydp) {
#ifdef DEBUG
#ifdef GENERATION_DIAGNOSTICS
printf("Loop avoidance; removing (%d,%d,%c)\n",
xydp->x, xydp->y, "0RU3L567D9abcdef"[xydp->direction]);
#endif
@ -1318,7 +1318,7 @@ static char *new_game_desc(game_params *params, random_state *rs,
if (index(params, tiles, x3, y3))
continue; /* this would create a loop */
#ifdef DEBUG
#ifdef GENERATION_DIAGNOSTICS
printf("New frontier; adding (%d,%d,%c)\n",
x2, y2, "0RU3L567D9abcdef"[d]);
#endif

View File

@ -417,7 +417,7 @@ static char *new_game_desc(game_params *params, random_state *rs,
OFFSET(x2, y2, x1, y1, d1, params);
d2 = F(d1);
#ifdef DEBUG
#ifdef GENERATION_DIAGNOSTICS
printf("picked (%d,%d,%c) <-> (%d,%d,%c)\n",
x1, y1, "0RU3L567D9abcdef"[d1], x2, y2, "0RU3L567D9abcdef"[d2]);
#endif
@ -444,7 +444,7 @@ static char *new_game_desc(game_params *params, random_state *rs,
xydp = find234(possibilities, &xyd1, NULL);
if (xydp) {
#ifdef DEBUG
#ifdef GENERATION_DIAGNOSTICS
printf("T-piece; removing (%d,%d,%c)\n",
xydp->x, xydp->y, "0RU3L567D9abcdef"[xydp->direction]);
#endif
@ -471,7 +471,7 @@ static char *new_game_desc(game_params *params, random_state *rs,
xydp = find234(possibilities, &xyd1, NULL);
if (xydp) {
#ifdef DEBUG
#ifdef GENERATION_DIAGNOSTICS
printf("Loop avoidance; removing (%d,%d,%c)\n",
xydp->x, xydp->y, "0RU3L567D9abcdef"[xydp->direction]);
#endif
@ -506,7 +506,7 @@ static char *new_game_desc(game_params *params, random_state *rs,
if (index(params, tiles, x3, y3))
continue; /* this would create a loop */
#ifdef DEBUG
#ifdef GENERATION_DIAGNOSTICS
printf("New frontier; adding (%d,%d,%c)\n",
x2, y2, "0RU3L567D9abcdef"[d]);
#endif