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Patches from Lee Dowling to make Light Up and Net use the
CURSOR_SELECT2 button (to, respectively, toggle a "definitely not light" dot and to rotate in the opposite direction from CURSOR_SELECT). [originally from svn r8299]
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4
net.c
4
net.c
@ -2077,14 +2077,14 @@ static char *interpret_move(game_state *state, game_ui *ui,
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} else if (button == 'a' || button == 's' || button == 'd' ||
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button == 'A' || button == 'S' || button == 'D' ||
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button == 'f' || button == 'F' ||
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button == CURSOR_SELECT) {
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button == CURSOR_SELECT || button == CURSOR_SELECT2) {
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tx = ui->cur_x;
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ty = ui->cur_y;
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if (button == 'a' || button == 'A' || button == CURSOR_SELECT)
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action = ROTATE_LEFT;
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else if (button == 's' || button == 'S')
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action = TOGGLE_LOCK;
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else if (button == 'd' || button == 'D')
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else if (button == 'd' || button == 'D' || button == CURSOR_SELECT2)
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action = ROTATE_RIGHT;
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else if (button == 'f' || button == 'F')
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action = ROTATE_180;
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