From 4bd99ecae9d1d02f85ed63c9cfd7ef21dfb7d29a Mon Sep 17 00:00:00 2001 From: Simon Tatham Date: Thu, 10 Apr 2008 11:11:33 +0000 Subject: [PATCH] Now that we're highlighting the currently selected preset in the Type menu, it looks faintly silly that Fifteen doesn't have any presets other than Custom: you open a Fifteen window in its default state, and the Type menu appears to be telling you it has a custom size! Fixed by adding a preset for the default parameters. I'd quite like to fix this properly by revamping the presets mechanism in a way that _enforces_ that there must always be a preset which matches the default parameters, but that's more fiddly than it sounds. For the moment, this change fixes the only externally visible infelicity in the current game set. [originally from svn r7983] --- fifteen.c | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/fifteen.c b/fifteen.c index d3a02f3..ccd1903 100644 --- a/fifteen.c +++ b/fifteen.c @@ -57,6 +57,11 @@ static game_params *default_params(void) static int game_fetch_preset(int i, char **name, game_params **params) { + if (i == 0) { + *params = default_params(); + *name = dupstr("4x4"); + return TRUE; + } return FALSE; }