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Mark the 32-bit Windows build as runnable on XP.
By the same method I do it in PuTTY: manually set the Windows subsystem version id to an earlier one than the default.
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Buildscr
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@ -56,7 +56,7 @@ in puzzles do mason.pl --args '{"version":"$(Version)","descfile":"gamedesc.txt"
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in puzzles do perl winiss.pl $(Version) gamedesc.txt > puzzles.iss
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ifneq "$(VISUAL_STUDIO)" "yes" then
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in puzzles with clangcl64 do mkdir win64 && Platform=x64 make -f Makefile.clangcl BUILDDIR=win64/ VER=-DVER=$(Version) XFLAGS='-Wwrite-strings -Werror'
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in puzzles with clangcl32 do mkdir win32 && Platform=x86 make -f Makefile.clangcl BUILDDIR=win32/ VER=-DVER=$(Version) XFLAGS='-Wwrite-strings -Werror'
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in puzzles with clangcl32 do mkdir win32 && Platform=x86 make -f Makefile.clangcl BUILDDIR=win32/ SUBSYSVER=,5.01 VER=-DVER=$(Version) XFLAGS='-Wwrite-strings -Werror'
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# Code-sign the binaries, if the local bob config provides a script
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# to do so. We assume here that the script accepts an -i option to
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# provide a 'more info' URL, and an optional -n option to provide a
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