js: Add keyboard navigation for menus

Once the input focus is in the menu system (for instance by Shift+Tab
from the puzzle), you can move left and right through the menu bar and
up and down within each menu.  Enter selects a menu item.  The current
menu item is tracked by giving it the input focus.
This commit is contained in:
Ben Harris
2022-11-12 23:39:05 +00:00
parent b1b2da9896
commit 52cd58043a
3 changed files with 97 additions and 5 deletions

View File

@ -127,7 +127,8 @@ EOF
color: rgba(0,0,0,0.5);
}
#gamemenu li > :hover:not(:disabled) {
#gamemenu li > :hover:not(:disabled),
#gamemenu li > :focus-within {
/* When the mouse is over a menu item, highlight it */
background: rgba(0,0,0,0.3);
}
@ -184,7 +185,8 @@ EOF
left: inherit; right: 100%;
}
#gamemenu :hover > ul {
#gamemenu :hover > ul,
#gamemenu :focus-within > ul {
/* Last but by no means least, the all-important line that makes
* submenus be displayed! Any <ul> whose parent <li> is being
* hovered over gets display:flex overriding the display:none
@ -309,13 +311,13 @@ ${unfinishedpara}
<hr>
<div id="puzzle" style="display: none">
<form id="gamemenu"><ul>
<li><div>Game...<ul>
<li><div tabindex="0">Game...<ul>
<li><button type="button" id="specific">Enter game ID</button></li>
<li><button type="button" id="random">Enter random seed</button></li>
<li><button type="button" id="save">Download save file</button></li>
<li><button type="button" id="load">Upload save file</button></li>
</ul></div></li>
<li><div>Type...<ul id="gametype"></ul></div></li>
<li><div tabindex="0">Type...<ul role="menu" id="gametype"></ul></div></li>
<li role="separator"></li>
<li><button type="button" id="new">
New<span class="verbiage"> game</span>
@ -335,7 +337,7 @@ ${unfinishedpara}
</ul></form>
<div align=center>
<div id="resizable">
<canvas id="puzzlecanvas" width="1px" height="1px" tabindex="1">
<canvas id="puzzlecanvas" width="1px" height="1px" tabindex="0">
</canvas>
<div id="statusbarholder">
</div>