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I've dithered a bit in the past about whether or not it's allowable
to call game_set_size() twice on the same drawstate. Finally, a definite decision: it isn't. Accordingly, midend.c arranges never to do so, the devel docs state that puzzles may enforce by assertion that it never happens, and the four puzzles which care (i.e. use blitters) do so. [originally from svn r6274]
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2
guess.c
2
guess.c
@ -860,7 +860,7 @@ static void game_set_size(drawing *dr, game_drawstate *ds,
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ds->solny = ds->guessy + ((ds->pegsz + ds->gapsz) * params->nguesses) + ds->gapsz;
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assert(ds->pegsz > 0);
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if (ds->blit_peg) blitter_free(dr, ds->blit_peg);
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assert(!ds->blit_peg); /* set_size is never called twice */
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ds->blit_peg = blitter_new(dr, ds->pegsz, ds->pegsz);
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}
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