js: pass preferences file from JS to C on the heap, not the stack

The C stack used by Emscripten is quite small, so passing more than a
few klilobytes of data on it tends to cause an overflow.  Current
versions of puzzles will only generate tiny preferences files, but this
might change in future and in any case Puzzles shouldn't crash just
because the preferences in local storage have got corrupted.

To fix this, we now have JavaScript allocate a suitable amount of C heap
memory using malloc() and stick the preferences file in there.

This could plausibly fail if the preferences file were really big, but
that's unlikely since browsers generally limit an origin to about 5 MB
of local storage.  In any case, if malloc() does fail, we'll just ignore
the preferences file, which is probably the right thing to do.
This commit is contained in:
Ben Harris
2023-05-30 16:55:22 +02:00
parent 6a41c0b7a0
commit 5acce15ed9
3 changed files with 11 additions and 2 deletions

View File

@ -49,6 +49,9 @@ set(emcc_export_list
_rescale_puzzle
# Callback for loading user preferences
_prefs_load_callback
# Functions for allocating and freeing C memory
_malloc
_free
# Main program, run at initialisation time
_main)