From 5e28f1a9719127373535d8d3104e3ccf4a32d34f Mon Sep 17 00:00:00 2001 From: Jacob Nevins Date: Sat, 22 Oct 2005 18:18:21 +0000 Subject: [PATCH] Fix segfault in Tents' printing. [originally from svn r6422] --- tents.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tents.c b/tents.c index 973c770..afed169 100644 --- a/tents.c +++ b/tents.c @@ -1976,7 +1976,7 @@ static void int_redraw(drawing *dr, game_drawstate *ds, game_state *oldstate, * marginally nicer not to have the drag effects * flickering on and off disconcertingly. */ - if (ui->drag_button >= 0) + if (ui && ui->drag_button >= 0) v = drag_xform(ui, x, y, v); if (flashing && (v == TREE || v == TENT))