Use C99 bool within source modules.

This is the main bulk of this boolification work, but although it's
making the largest actual change, it should also be the least
disruptive to anyone interacting with this code base downstream of me,
because it doesn't modify any interface between modules: all the
inter-module APIs were updated one by one in the previous commits.
This just cleans up the code within each individual source file to use
bool in place of int where I think that makes things clearer.
This commit is contained in:
Simon Tatham
2018-11-13 21:45:44 +00:00
parent a550ea0a47
commit 5f5b284c0b
61 changed files with 2297 additions and 1973 deletions

View File

@ -207,7 +207,7 @@ struct solver_scratch {
* tracks whether or not the connected components containing
* yx1 and yx2 are known to be distinct.
*/
unsigned char *disconnect;
bool *disconnect;
/*
* Temporary space used only inside particular solver loops.
@ -227,7 +227,7 @@ struct solver_scratch *solver_scratch_new(int w, int h, int k)
sc->dsf = snew_dsf(wh);
sc->size = snewn(wh, int);
sc->contents = snewn(wh * k, int);
sc->disconnect = snewn(wh*wh, unsigned char);
sc->disconnect = snewn(wh*wh, bool);
sc->tmp = snewn(wh, int);
return sc;
@ -312,7 +312,8 @@ void solver_disconnect(struct solver_scratch *sc, int yx1, int yx2)
* Mark the components as disconnected from each other in the
* disconnect matrix.
*/
sc->disconnect[yx1*wh+yx2] = sc->disconnect[yx2*wh+yx1] = 1;
sc->disconnect[yx1*wh+yx2] = true;
sc->disconnect[yx2*wh+yx1] = true;
}
void solver_init(struct solver_scratch *sc)
@ -328,16 +329,16 @@ void solver_init(struct solver_scratch *sc)
*/
dsf_init(sc->dsf, wh);
for (i = 0; i < wh; i++) sc->size[i] = 1;
memset(sc->disconnect, 0, wh*wh);
memset(sc->disconnect, 0, wh*wh * sizeof(bool));
}
int solver_attempt(struct solver_scratch *sc, const unsigned char *grid,
unsigned char *gen_lock)
bool *gen_lock)
{
int w = sc->w, h = sc->h, k = sc->k;
int wh = w*h;
int i, x, y;
int done_something_overall = false;
bool done_something_overall = false;
/*
* Set up the contents array from the grid.
@ -348,7 +349,7 @@ int solver_attempt(struct solver_scratch *sc, const unsigned char *grid,
sc->contents[dsf_canonify(sc->dsf, i)*k+grid[i]] = i;
while (1) {
int done_something = false;
bool done_something = false;
/*
* Go over the grid looking for reasons to add to the
@ -406,8 +407,8 @@ int solver_attempt(struct solver_scratch *sc, const unsigned char *grid,
* based deductions.
*/
if (gen_lock) {
gen_lock[sc->contents[yx*k+i]] = 1;
gen_lock[sc->contents[yx2*k+i]] = 1;
gen_lock[sc->contents[yx*k+i]] = true;
gen_lock[sc->contents[yx2*k+i]] = true;
}
}
}
@ -500,14 +501,14 @@ unsigned char *generate(int w, int h, int k, random_state *rs)
unsigned char *shuffled;
int i, j, m, retries;
int *permutation;
unsigned char *gen_lock;
bool *gen_lock;
extern int *divvy_rectangle(int w, int h, int k, random_state *rs);
sc = solver_scratch_new(w, h, k);
grid = snewn(wh, unsigned char);
shuffled = snewn(k, unsigned char);
permutation = snewn(wh, int);
gen_lock = snewn(wh, unsigned char);
gen_lock = snewn(wh, bool);
do {
int *dsf = divvy_rectangle(w, h, k, rs);
@ -547,7 +548,7 @@ unsigned char *generate(int w, int h, int k, random_state *rs)
* on for deductions. This is gradually updated by
* solver_attempt().
*/
memset(gen_lock, 0, wh);
memset(gen_lock, 0, wh * sizeof(bool));
/*
* Now repeatedly fill the grid with letters, and attempt