Now that we have string-encodable game parameters, let's support a

command-line argument which is either a set of parameters or a
params+seed game ID.

[originally from svn r4234]
This commit is contained in:
Simon Tatham
2004-05-20 08:22:49 +00:00
parent 350683b253
commit 61f08e7634
4 changed files with 95 additions and 33 deletions

View File

@ -7,6 +7,7 @@
#include <stdio.h>
#include <assert.h>
#include <ctype.h>
#include <stdarg.h>
#include <stdlib.h>
#include <time.h>
@ -309,7 +310,7 @@ void activate_timer(frontend *fe)
}
}
static frontend *new_window(HINSTANCE inst)
static frontend *new_window(HINSTANCE inst, char *game_id, char **error)
{
frontend *fe;
int x, y;
@ -322,6 +323,15 @@ static frontend *new_window(HINSTANCE inst)
time(&t);
fe->me = midend_new(fe, &t, sizeof(t));
if (game_id) {
*error = midend_game_id(fe->me, game_id, FALSE);
if (*error) {
midend_free(fe->me);
sfree(fe);
return NULL;
}
}
fe->inst = inst;
midend_new_game(fe->me);
midend_size(fe->me, &x, &y);
@ -1008,6 +1018,7 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT message,
int WINAPI WinMain(HINSTANCE inst, HINSTANCE prev, LPSTR cmdline, int show)
{
MSG msg;
char *error;
InitCommonControls();
@ -1028,7 +1039,15 @@ int WINAPI WinMain(HINSTANCE inst, HINSTANCE prev, LPSTR cmdline, int show)
RegisterClass(&wndclass);
}
new_window(inst);
while (*cmdline && isspace(*cmdline))
cmdline++;
if (!new_window(inst, *cmdline ? cmdline : NULL, &error)) {
char buf[128];
sprintf(buf, "%.100s Error", game_name);
MessageBox(NULL, error, buf, MB_OK|MB_ICONERROR);
return 1;
}
while (GetMessage(&msg, NULL, 0, 0)) {
DispatchMessage(&msg);