Now that we have string-encodable game parameters, let's support a

command-line argument which is either a set of parameters or a
params+seed game ID.

[originally from svn r4234]
This commit is contained in:
Simon Tatham
2004-05-20 08:22:49 +00:00
parent 350683b253
commit 61f08e7634
4 changed files with 95 additions and 33 deletions

20
gtk.c
View File

@ -762,7 +762,7 @@ static void add_menu_separator(GtkContainer *cont)
gtk_widget_show(menuitem);
}
static frontend *new_window(void)
static frontend *new_window(char *game_id, char **error)
{
frontend *fe;
GtkBox *vbox;
@ -774,6 +774,14 @@ static frontend *new_window(void)
time(&t);
fe->me = midend_new(fe, &t, sizeof(t));
if (game_id) {
*error = midend_game_id(fe->me, game_id, FALSE);
if (*error) {
midend_free(fe->me);
sfree(fe);
return NULL;
}
}
midend_new_game(fe->me);
fe->window = gtk_window_new(GTK_WINDOW_TOPLEVEL);
@ -944,8 +952,16 @@ static frontend *new_window(void)
int main(int argc, char **argv)
{
char *pname = argv[0];
char *error;
gtk_init(&argc, &argv);
(void) new_window();
if (!new_window(argc > 1 ? argv[1] : NULL, &error)) {
fprintf(stderr, "%s: %s\n", pname, error);
return 1;
}
gtk_main();
return 0;

View File

@ -373,9 +373,62 @@ config_item *midend_get_config(midend_data *me, int which, char **wintitle)
return NULL;
}
char *midend_game_id(midend_data *me, char *id, int def_seed)
{
char *error, *par, *seed;
game_params *params;
seed = strchr(id, ':');
if (seed) {
/*
* We have a colon separating parameters from game seed. So
* `par' now points to the parameters string, and `seed' to
* the seed string.
*/
*seed++ = '\0';
par = id;
} else {
/*
* We only have one string. Depending on `def_seed', we
* take it to be either parameters or seed.
*/
if (def_seed) {
seed = id;
par = NULL;
} else {
seed = NULL;
par = id;
}
}
if (par) {
params = decode_params(par);
error = validate_params(params);
if (error) {
free_params(params);
return error;
}
free_params(me->params);
me->params = params;
}
if (seed) {
error = validate_seed(me->params, seed);
if (error)
return error;
sfree(me->seed);
me->seed = dupstr(seed);
me->fresh_seed = TRUE;
}
return NULL;
}
char *midend_set_config(midend_data *me, int which, config_item *cfg)
{
char *error, *p;
char *error;
game_params *params;
switch (which) {
@ -393,36 +446,9 @@ char *midend_set_config(midend_data *me, int which, config_item *cfg)
break;
case CFG_SEED:
/*
* The game ID will often (in fact, mostly) have a prefix
* containing a string-encoded parameter specification
* followed by a colon. So first find the colon, and then
* split the string up.
*/
p = strchr(cfg[0].sval, ':');
if (p) {
*p++ = '\0'; /* p now points to game seed */
params = decode_params(cfg[0].sval);
error = validate_params(params);
if (error) {
free_params(params);
return error;
}
free_params(me->params);
me->params = params;
} else
p = cfg[0].sval;
error = validate_seed(me->params, p);
error = midend_game_id(me, cfg[0].sval, TRUE);
if (error)
return error;
sfree(me->seed);
me->seed = dupstr(p);
me->fresh_seed = TRUE;
break;
}

View File

@ -127,6 +127,7 @@ int midend_wants_statusbar(midend_data *me);
enum { CFG_SETTINGS, CFG_SEED };
config_item *midend_get_config(midend_data *me, int which, char **wintitle);
char *midend_set_config(midend_data *me, int which, config_item *cfg);
char *midend_game_id(midend_data *me, char *id, int def_seed);
/*
* malloc.c

View File

@ -7,6 +7,7 @@
#include <stdio.h>
#include <assert.h>
#include <ctype.h>
#include <stdarg.h>
#include <stdlib.h>
#include <time.h>
@ -309,7 +310,7 @@ void activate_timer(frontend *fe)
}
}
static frontend *new_window(HINSTANCE inst)
static frontend *new_window(HINSTANCE inst, char *game_id, char **error)
{
frontend *fe;
int x, y;
@ -322,6 +323,15 @@ static frontend *new_window(HINSTANCE inst)
time(&t);
fe->me = midend_new(fe, &t, sizeof(t));
if (game_id) {
*error = midend_game_id(fe->me, game_id, FALSE);
if (*error) {
midend_free(fe->me);
sfree(fe);
return NULL;
}
}
fe->inst = inst;
midend_new_game(fe->me);
midend_size(fe->me, &x, &y);
@ -1008,6 +1018,7 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT message,
int WINAPI WinMain(HINSTANCE inst, HINSTANCE prev, LPSTR cmdline, int show)
{
MSG msg;
char *error;
InitCommonControls();
@ -1028,7 +1039,15 @@ int WINAPI WinMain(HINSTANCE inst, HINSTANCE prev, LPSTR cmdline, int show)
RegisterClass(&wndclass);
}
new_window(inst);
while (*cmdline && isspace(*cmdline))
cmdline++;
if (!new_window(inst, *cmdline ? cmdline : NULL, &error)) {
char buf[128];
sprintf(buf, "%.100s Error", game_name);
MessageBox(NULL, error, buf, MB_OK|MB_ICONERROR);
return 1;
}
while (GetMessage(&msg, NULL, 0, 0)) {
DispatchMessage(&msg);