Add 3x3 Trivial to the presets list, and make it the default.

[originally from svn r5757]
This commit is contained in:
Simon Tatham
2005-05-07 12:35:04 +00:00
parent 944997d2f9
commit 6336dbf208

4
solo.c
View File

@ -116,7 +116,7 @@ static game_params *default_params(void)
ret->c = ret->r = 3;
ret->symm = SYMM_ROT2; /* a plausible default */
ret->diff = DIFF_SIMPLE; /* so is this */
ret->diff = DIFF_BLOCK; /* so is this */
return ret;
}
@ -141,6 +141,7 @@ static int game_fetch_preset(int i, char **name, game_params **params)
} presets[] = {
{ "2x2 Trivial", { 2, 2, SYMM_ROT2, DIFF_BLOCK } },
{ "2x3 Basic", { 2, 3, SYMM_ROT2, DIFF_SIMPLE } },
{ "3x3 Trivial", { 3, 3, SYMM_ROT2, DIFF_BLOCK } },
{ "3x3 Basic", { 3, 3, SYMM_ROT2, DIFF_SIMPLE } },
{ "3x3 Intermediate", { 3, 3, SYMM_ROT2, DIFF_INTERSECT } },
{ "3x3 Advanced", { 3, 3, SYMM_ROT2, DIFF_SET } },
@ -164,6 +165,7 @@ static game_params *decode_params(char const *string)
ret->c = ret->r = atoi(string);
ret->symm = SYMM_ROT2;
ret->diff = DIFF_BLOCK;
while (*string && isdigit((unsigned char)*string)) string++;
if (*string == 'x') {
string++;