From 640f9235c79cdb1a924b0148cb312b0f02253364 Mon Sep 17 00:00:00 2001 From: Simon Tatham Date: Sat, 30 Oct 2021 10:56:15 +0100 Subject: [PATCH] Pearl: document game options. A user spotted that this docs section was missing all its useful content. --- puzzles.but | 24 ++++++++++++++++++++++++ 1 file changed, 24 insertions(+) diff --git a/puzzles.but b/puzzles.but index d9a13f0..12dd437 100644 --- a/puzzles.but +++ b/puzzles.but @@ -3054,6 +3054,30 @@ right click, respectively, on the edge in the direction of the key. These parameters are available from the \q{Custom...} option on the \q{Type} menu. +\dt \e{Width}, \e{Height} + +\dd Size of grid in squares. + +\dt \e{Difficulty} + +\dd Controls the difficulty of the generated puzzle. + +\dt \e{Allow unsoluble} + +\dd If this is set, then the game will be generated in the simplest +way: every clue square that can possibly be provided will be shown, +and the generator will not check whether the puzzle can be uniquely +solved. + +\lcont{ + +This speeds up game generation, and allows much larger grids to be +played. At least one possible solution will still always exist, but +there's no guarantee that it will be unique, or that it will be +possible to deduce it step by step. + +} + \C{undead} \i{Undead} \cfg{winhelp-topic}{games.undead}